Doesn't stop to amuse me how CDPR could get most of things so right and at the same time some of them so wrong. They did understand that fetch quests don't add anything of value to the game, if anything they make games worse, so they get rid of them completely. And still didn't figure out that the same rule applies to looting and items. Quality over quantity, hundreds of swords 5 levels lower than me and tons of useless junk only annoy me and distract me from quests and story. Oh, and what retarded desing it is, have 2 pockets which are virtually useless and 2 slots for potions and food, while 10 wouldn't be too many.
Still, so far the best game I've played since Dragon Age Origins and probably the first one since DA:O I'm gonna finish.