Very nice guide, reading this kinda reminds you that there are people who dont take all that for granted.
Also from an archers point of view:
I am playing DTV for a long time now and can tell that almost all of the times a team loses, it is because melees pick fights they cant handle.
Most of the times when a team loses it looks like this:
All the bots are stuck under a roof, they have no ranged and pose no threat if approached carefully. Logic would tell us that ranged would simply headshot them all and so clearing the wave with 0.00% risk taken. What usually happens though is that one or a few melees dont know to do anything better than charging the whole blob, die in a matter of seconds and thus lure them all to virgin at once.
So
please, if you see a blob, dont mindlessly run into it. Approach
very slowly until
one of the bots turns towards you and then get some distance again immediately. This way you will be fighting one or maybe two at a time and not the whole blob of 10 or 20.
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Pro Tip: Archers don't fking shoot towards teammates and explain ''i tried to help''.
Dont take this comment too seriously fellow archers,
BUT make sure to only shoot into melee if you can assure not to hit a teammate, as in, if there is a train, aim at the bots that are farthest away from your mate and not the one clostest. If there is a 1 v 1 between a bot and a teammate, better dont shoot at all. Even bad players can handle a single bot and shooting in there holds a significant chance to get your teammate killed, as hitboxes are super buggy in DTV. If your mate dies in a 1 v 1, well then he most likely wasnt worth it anyway.