Author Topic: Cyberpunk 2077 (Ones who made Witcher series)  (Read 23803 times)

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Offline Molly

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Re: Cyberpunk 2077 (Ones who made Witcher series)
« Reply #30 on: January 27, 2014, 10:53:56 am »
+1
Only thing I've read a few days ago was a dementi that it's going to be a shooter. Seemed there have been rumours about this.
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Offline _schizo321437

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Re: Cyberpunk 2077 (Ones who made Witcher series)
« Reply #31 on: January 27, 2014, 11:34:59 am »
+2
:o

http://www.ign.com/articles/2013/01/10/cyberpunk-2077-cd-projekt-reds-open-world-sci-fi-epic


CD Projekt is making this game.

Really love Cyberpunk type of games, movies. (Bladerunner, Equilibrium, Deus Ex series etc..). And they say it's gonna be a completely OPEN-RPG type of game. No gameplay so far but the concept is promising. Plus Witcher 1-2 were good games so i have faith in this.



So, what do you guys think about it? Win or Fail?
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Offline Nehvar

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Re: Cyberpunk 2077 (Ones who made Witcher series)
« Reply #32 on: January 28, 2014, 07:44:14 pm »
+2
I think I might NEED this game...to live.
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Offline Asheram

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Offline IR_Kuoin

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Re: Cyberpunk 2077 (Ones who made Witcher series)
« Reply #35 on: June 08, 2017, 09:09:13 pm »
0
Gon b good.
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Offline Asheram

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Re: Cyberpunk 2077 (Ones who made Witcher series)
« Reply #36 on: September 15, 2017, 10:52:39 pm »
0
https://forums.cdprojektred.com/forum/en/cyberpunk/news/9494361-forum-regulations-will-come-into-effect-starting-october-9th-2017-0-01-cest

I hope this is because they are going to start showing more stuff on the game and are expecting an influx of people on their forums.
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Offline Ikarus

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Re: Cyberpunk 2077 (Ones who made Witcher series)
« Reply #37 on: September 16, 2017, 07:51:10 am »
0
https://forums.cdprojektred.com/forum/en/cyberpunk/news/9494361-forum-regulations-will-come-into-effect-starting-october-9th-2017-0-01-cest

I hope this is because they are going to start showing more stuff on the game and are expecting an influx of people on their forums.

keep us up to date Agent Ash

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« Last Edit: September 16, 2017, 07:55:42 am by Ikarus »
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Offline Asheram

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Re: Cyberpunk 2077 (Ones who made Witcher series)
« Reply #38 on: September 16, 2017, 08:18:57 am »
0
nvm seems thats happening to all their games forums, one can only hope though.
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Offline LordBerenger

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Re: Cyberpunk 2077 (Ones who made Witcher series)
« Reply #39 on: September 19, 2017, 03:11:20 pm »
0
Gonna be so hardware demanding I'd bet.
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Offline Asheram

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Re: Cyberpunk 2077 (Ones who made Witcher series)
« Reply #40 on: October 21, 2017, 03:07:35 am »
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Offline Xant

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Re: Cyberpunk 2077 (Ones who made Witcher series)
« Reply #41 on: October 21, 2017, 07:07:18 pm »
0
Why are you posting obvious fake leaks?
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Offline Asheram

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Re: Cyberpunk 2077 (Ones who made Witcher series)
« Reply #42 on: October 21, 2017, 08:08:54 pm »
0
Why not?
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Offline Golem

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Re: Cyberpunk 2077 (Ones who made Witcher series)
« Reply #43 on: October 22, 2017, 08:36:19 am »
0
Quote
"If you're following news related to CD Projekt Red, you might have recently stumbled on information regarding morale here at the studio. We'd normally avoid commenting on company reviews on spaces like Glassdoor, but this around--especially in light of the fact that we haven't communicated anything about Cyberpunk 2077 for a long time and saw some gamers getting worried about the project--we'd like to elaborate on a few things.

First off, we'd like to talk about the departures. In 2015, when we released The Witcher 3: Wild Hunt, we were over 200 developers strong and that was the core crew of the studio. Since then, we've almost doubled the headcount and we're still hiring. Do people leave? Sure they do. We always wish them all the best and respect both their decision and the feedback they give us as the reason for their departure. We are continuously working on making Red a good workplace for everyone, but we also have a set of values that constitutes who we are and how we do things.

So, does a departure, even a high profile one, mean that the project is in danger? One would need to be very courageous to base the future of an AAA role-playing game of such scope on one person (or a few people).

Every role-playing game we ever developed seemed impossible to achieve at the moment we set out to create it. It took us five years to finish The Witcher 1, we had to make our own engine to complete The Witcher 2: Assassins of Kings, and we had to entirely reinvent the way we made games to deliver an open world for The Witcher 3: Wild Hunt. When we start down the road to creating something, we know the destination and we're sure of one thing: even if something feels impossible, it doesn't mean it is. And, as it turns out, most often things are perfectly possible, they just require a lot of faith, commitment, and spirit.

This approach to making games is not for everyone. It often requires a conscious effort to 'reinvent the wheel'--even if you personally think it already works like a charm. But you know what? We believe reinventing that wheel every friggin' time is what makes a better game. It's what creates innovation and makes it possible for us to say we've worked really hard on something, and we think it's worth your hard-earned cash. If you make games with a 'close enough is good enough' attitude, you end up in a comfort zone, And you know what the magic happens.

Cyberpunk 2077 is progressing as planned, but we are taking our time--in this case, silence is the cost of making a great game.

As always, many thanks for being so engaged in what we do. It shows us it's all worth the hours we put in.

Yours, Marcin Iwinski (co-founder) / Adam Badowski (studio head)"

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"You don't have to reinvent the wheel" - OKAM dev on Discord
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Offline Xant

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Re: Cyberpunk 2077 (Ones who made Witcher series)
« Reply #44 on: October 22, 2017, 09:39:57 pm »
+2
High hopes for CP. The fact that they made Witcher 3 with 200 devs (or, rather, with many less devs than 200, since that's what their head count was when it was finished) and have ~400 now, is very promising considering what they achieved with TW3.

And also the fact that unlike every triple A studio, they improve by leaps and bounds with each game they release.
Meaning lies as much
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