Author Topic: Version 0.220  (Read 45246 times)

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Offline Tomas_of_Miles

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Re: Version 0.220
« Reply #75 on: April 29, 2011, 06:58:53 am »
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patch blows, im going 1h crossbow once the upkeep gets fixed, since you cant be polearm cav only 2h bump cav
1h crossbow sucks your money right out your arse- PAIN.
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Offline Cyclopsided

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Re: Version 0.220
« Reply #76 on: April 29, 2011, 06:59:48 am »
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So, are we going to up the dagger pierce or anything? add a 2h mode with higher damage without use of shield? anything?
So bad still. HOWEVER, i totally love the new heirloom names for the daggers and knives.

and yeah lol upkeep don't wear high weapons or anything
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Offline Tomas_of_Miles

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Re: Version 0.220
« Reply #77 on: April 29, 2011, 07:01:33 am »
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So, are we going to up the dagger pierce or anything? add a 2h mode with higher damage without use of shield? anything?
So bad still. HOWEVER, i totally love the new heirloom names for the daggers and knives.

and yeah lol upkeep don't wear high weapons or anything
Daggers will be popular considering they won't take a slot, BUT the hammer also doesn't take a slot, and can actually block, AND can knockdown too! So yeah hammers ftw.
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Offline Bobthehero

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Re: Version 0.220
« Reply #78 on: April 29, 2011, 07:08:07 am »
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My heirloom and torch is gone, is that normal  :?
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Offline _JoG_

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Re: Version 0.220
« Reply #79 on: April 29, 2011, 07:21:46 am »
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I saw bunch of TS guys with plated chargers and full plate...gah have fun paying that off.
Lots of people have a lot, no A LOT of money, so if the upkeep actually is increased (I hope so!) this would still take a long time (months?).

I assume, this post most probably won't be noticed here, but still...

Some initial impressions about the patch.

1 1/2 swords are pretty much useless now. They are outranged by most polearms and on par with the longest one-handers, they occupy two slots (so you cannot take a pike and a shield), and now, due to a completely nerfed stab, their users have no chances against cavalry. I've just got a masterwork longsword which has 24p thrust damage, so even with 6 PS it cannot kill the weakest horses (palfrey&rouncey). I must admit I'm pretty low level now, yet I have >100 wpf and 6 PS. So, a one-handed horseman can just ride to me, survive my stab to his horse's chest and hit me in the face with his sword.
Nevertheless, I will still continue using 1 1/2 swords, as I used them despite all the Native (beta) and cRPG nerfs of those weapons, only because I find them to be the most aesthetically pleasant among all the M&B arms. However, I have to delete nK_Givi_the_swordsman from the (future) Strategus and substitute him with a 1h+shield guy or, more probably, with a polearm/cavalry character, since I don't want to be a burden for my team. Nerfing "lolstab" (What is it? Never had any problems with it while playing as any melee class both in Native and in cRPG) actually resulted in nerfing the wrong thing.

The most viable all-round pure melee builds are polearm+shield or 1hander+shield+pike (especially since even the biggest board shields still occupy 1 slot, at least the plain one. UPD: As far as I have noticed, the only one that occupies 2 slots is the huscarl one). All-round (i.e. somewhat good against infantry, ranged, AND cavalry) 2hander builds are impossible with the patch. 2 hand + shield build is useless against cavalry, while 2hand + pike build is raped due to general cRPG ranged fest (here by 2 handers I mean 1 1/2 handers mostly, since I use pure 2handers VERY rarely, so my words are not backed by experience).


One more thing: thank you very much for adding Rus armor pack in the game. A quick suggestion: "Litchina" (more correctly, "lichina") means "a facemask" in Russian. So, at least two helmets can be named "lichina helmet" ingame. I suggest renaming "Litchina helmet" from Narf's Rus armor pack to "Kovali helmet", since this headgear is based on the Cuman helmet from the Kovali burial mound.

Another suggestion: is it possible to add the information about the number of slots the weapon occupies on the web page? Picking your default equipment would be much more convenient then.
« Last Edit: April 29, 2011, 07:30:09 am by _JoG_ »

Offline Malaclypse

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Re: Version 0.220
« Reply #80 on: April 29, 2011, 07:22:52 am »
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Really glad i have a mw warbow. will now have to play with no mellee weapon at all.

There's a guy on the NA Siege servers a lot, Nicotine, who regularly goes Bow + Arrows, no melee, and almost always has positive KD and even jumps down onto flags, fists over his head, to stop caps. If you're a dedicated archer, be a dedicated archer, pick up a melee weapon when your arrows are spent. I don't see a problem with it.
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Offline MrShovelFace

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Re: Version 0.220
« Reply #81 on: April 29, 2011, 07:27:12 am »
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also, nearly all of the website stuff was done by harald, credits to him.

i request the the prices of items be more clearly labelled.

I hate accidentally buying a iron staff instead of a long pike
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Offline 7000bc

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Re: Version 0.220
« Reply #82 on: April 29, 2011, 07:39:09 am »
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I would like to say, YOU FUCKING KILLED THE DAMN MOD!  :evil: I QUIT
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Offline VicTheBear

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Re: Version 0.220
« Reply #83 on: April 29, 2011, 07:39:47 am »
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... :shock:
Can't wait to test it out.


PS. (Read 666 times)  :shock:

I don't get it...


Also, I kind of hate the mod.

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Offline Segd

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Re: Version 0.220
« Reply #84 on: April 29, 2011, 07:57:14 am »
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poor lechers

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Offline Astinus

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Re: Version 0.220
« Reply #85 on: April 29, 2011, 07:59:03 am »
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Website doesn't display item weight, you killed the mod
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Offline Teak

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Re: Version 0.220
« Reply #86 on: April 29, 2011, 07:59:30 am »
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There's a guy on the NA Siege servers a lot, Nicotine, who regularly goes Bow + Arrows, no melee, and almost always has positive KD and even jumps down onto flags, fists over his head, to stop caps. If you're a dedicated archer, be a dedicated archer, pick up a melee weapon when your arrows are spent. I don't see a problem with it

But the stronbow was arguably the best bow allready (much longer time with small crosshair, faster rate of fire), and that only takes one slot. Longbow now give pierce damage. Only a retard would use warbow now

Offline LLJK_Korea1

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Re: Version 0.220
« Reply #87 on: April 29, 2011, 08:19:25 am »
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Coding like pros

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Offline FICO

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Re: Version 0.220
« Reply #88 on: April 29, 2011, 08:23:12 am »
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thank you guys
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Offline Lotr_III

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Re: Version 0.220
« Reply #89 on: April 29, 2011, 08:25:00 am »
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Sorry have 1 question is 2-slot weapon repaired 2-times ??
my Masterwork Arbalest repair cost 900 gold but money take much more
And my Long Espada Eslavona with 1 retaiment disappeared
« Last Edit: April 29, 2011, 08:47:06 am by Lotr_III »