If i am not mistaken ( please correct me if i am wrong ), there was "an official" statement regarding some new "skills", whatever that might be...
« on: January 09, 2011, 21:16:38 »
If people want to work towards something, I recommend heirlooms. Retirement will be back soon, and the only condition will be level 31.
I don't know if heirlooms are currently strong or hardly worth it, if it's the latter, they might get a buff. I'll check with the items team.
Also, there will be a, how should I put it without revealing too much, very special set of "skills" that you can acquire soon, in another way than simply leveling. This should make things very interesting for people that want to have more persistance to their char, without breaking the balance that the game has currently recieved (aka not making them godlike).
Now let me get back to finishing that patch, just dropped in here to announce this .
I am not sure if that got implemented or not, may be it was something i did not notice, since i smoke lots of weed. In any case - this was a great idea!
Number of heirloomed items could be limited to 1-3, and in return, for them who has spare time to play, some items/skills that
do not, in any way, alter the gameplay.
New banners/flags/battle horns/titles/hair color/taunts/silly hats/donkey mounts/golden AK47/a pet hamster on the shoulder/etc.
It would motivate the grinders, without upsetting players who "have life", and possibly offer more personality to rpg fans.
Personally, i do not feel "outclassed" by gen 10+ players right now... I might be, when they get to gen 50+
I never complained about fighting lvl 45+ pre-patch superheroes either.