Author Topic: Remove thrust stun for poles.  (Read 9264 times)

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Offline Tindel

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Re: Remove thrust stun for poles.
« Reply #30 on: December 29, 2012, 02:41:19 am »
+1
Failing a thrust with a 2h weapon is often a deathsentence, the recovery time is so damn slow. Its the same with polearms and 1h weapons.

I sort of want it gone, but then i want it gone for all weapon types.

Offline Yachdiel

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Re: Remove thrust stun for poles.
« Reply #31 on: December 29, 2012, 03:05:12 am »
-1
Four-directional polearms like the Long Bardiche, Poleaxe, and Glaive are already on an even footing with the best 2h weapons out there. Making their thrust better would likely lead to problems. 

Remove thruststun, buff 4-D polearm slightly but add the Unbalanced modifier to them, or slow them down.

No one can swing a polearm that fast IRL

Offline darmaster

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Re: Remove thrust stun for poles.
« Reply #32 on: December 29, 2012, 11:37:00 am »
0
hmm i disagree. After 2 years people keep saying that because something "was nerfed" it has to be buffed: many times I've heard this stupid argument from archers, who got nerfed a lot, yes, but remember what they were at start. Polearms are excellent weapons, you can use them with shield, as hoplite, you can block horses with thrust, you can be a pike/longspear user, all axes are not unbalanced (differently from 2H axes). Polestun had no reason to exist, i believe it was one of the best change devs have done, and thrust stun has to be the same for every class.
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Offline Panos

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Re: Remove thrust stun for poles.
« Reply #33 on: December 29, 2012, 11:48:55 am »
-2
Polestun had no reason to exist

Polestun was the only "Weapon" that polearms had against 2h class,now a 2h can easily outspam,outrange (stab) and in some cases do more damage (speed bonus) than a polearm.

Give the unbalanced tag to all polearms,leave out polestun,remove stab stun for polearms and give polearm thrust to all 115 cm > GS.

To me these options seem reasonable..
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Offline Tindel

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Re: Remove thrust stun for poles.
« Reply #34 on: December 29, 2012, 12:01:23 pm »
-1
You cant unbalance the 4D polearms without unbalancing the greatswords.

And a GLA or a glaive in the hands of a competent player is faster than a fucking katana, helicopter style turning into swings kinda makes weapon speed a moot point.


The only thing i think makes 2h better than polearm is hiltslashing, with a pole you end up whiffing when too close.

Offline Panos

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Re: Remove thrust stun for poles.
« Reply #35 on: December 29, 2012, 12:07:47 pm »
-1
You cant unbalance the 4D polearms without unbalancing the greatswords.

And a GLA or a glaive in the hands of a competent player is faster than a fucking katana, helicopter style turning into swings kinda makes weapon speed a moot point.


The only thing i think makes 2h better than polearm is hiltslashing, with a pole you end up whiffing when too close.

Do you even lift bro??  :shock:
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Offline Knitler

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Re: Remove thrust stun for poles.
« Reply #36 on: December 29, 2012, 12:08:44 pm »
+1
Polestun was the only "Weapon" that polearms had against 2h class,now a 2h can easily outspam,outrange (stab) and in some cases do more damage (speed bonus) than a polearm.

Give the unbalanced tag to all polearms,leave out polestun,remove stab stun for polearms and give polearm thrust to all 115 cm > GS.

To me these options seem reasonable..

Some 2H like WarCleaver already can outrange you with a swing, i must say weapons like 2H Bardiche, Warcleaver, Greataxe have a really awkward and sometimes retarded ghostrange.

Or you just retake the "animation"-"patch" so it will be longer some centimeters.
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Offline no_rules_just_play

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Re: Remove thrust stun for poles.
« Reply #37 on: December 29, 2012, 12:18:25 pm »
0
Some 2H like WarCleaver already can outrange you with a swing, i must say weapons like 2H Bardiche, Warcleaver, Greataxe have a really awkward and sometimes retarded ghostrange.

Or you just retake the "animation"-"patch" so it will be longer some centimeters.
indeed, the thrust stun isnt that much of a problem imo, although the fact that those 1m long weapons can outrange your 2.5m pike, thats just stupid

Offline NuberT

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Re: Remove thrust stun for poles.
« Reply #38 on: December 29, 2012, 01:01:12 pm »
+1
2handers also have the stab stun.

Just jump away after you fail to stab. Works even for me with 1 athletics.

Jumping backwards should actually not be possible or rewarded with a 50% falling down chance.

Offline Gurnisson

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Re: Remove thrust stun for poles.
« Reply #39 on: December 29, 2012, 01:59:21 pm »
+2
I remember cmp talking about reducing thrust stun after the nerf to turning but nothing ever materialized. That was the end of my bill/halberd/lawlpike/fork era. :cry:
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Joseph Porta

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Re: Remove thrust stun for poles.
« Reply #40 on: December 29, 2012, 02:05:37 pm »
+1
imo  poles are nowhere near up compared to  2hers
i play them both daily with different builds
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Offline Grumbs

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Re: Remove thrust stun for poles.
« Reply #41 on: December 29, 2012, 02:31:51 pm »
+1
I can't really say I notice thrust stun particularly but I would like the 2 direction poles to feel like they get a decent reach advantage. Not sure what exactly was done to glancing but it feels like they aren't actually anywhere near as long as the stats suggest. My Long Awlpike feels more like an old regular Awlpike, and I won't touch anything shorter since its just not worth losing 2 swing directions. Long Awlpike is still situational but more reliable than the others
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Offline _GTX_

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Re: Remove thrust stun for poles.
« Reply #42 on: December 29, 2012, 02:38:29 pm »
-2
I can't really say I notice thrust stun particularly but I would like the 2 direction poles to feel like they get a decent reach advantage. Not sure what exactly was done to glancing but it feels like they aren't actually anywhere near as long as the stats suggest. My Long Awlpike feels more like an old regular Awlpike, and I won't touch anything shorter since its just not worth losing 2 swing directions. Long Awlpike is still situational but more reliable than the others

Knit topped siege with just an awlpike.

Edit: That pretty much proves, that they aint in that bad a shape. Because he was competing against 1h, maulers and 2h swords in that scoreboard, yet he ended on top.
« Last Edit: December 29, 2012, 02:55:33 pm by _GTX_ »
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Offline Grumbs

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Re: Remove thrust stun for poles.
« Reply #43 on: December 29, 2012, 02:45:52 pm »
0
If someone felt like it I'm sure they could limit themselves to 2 directions with anything and still come out on top on siege. I just don't see the point of limiting yourself to 2 directions when they feel short and the stabs aren't even that good now. Its more like 1 direction with some of these overhead damages
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Offline Panos

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Re: Remove thrust stun for poles.
« Reply #44 on: December 29, 2012, 03:22:52 pm »
0
Knit topped siege with just an awlpike.

Edit: That pretty much proves, that they aint in that bad a shape. Because he was competing against 1h, maulers and 2h swords in that scoreboard, yet he ended on top.

Ive seen Jarlek topping with throwing.

That doesn`t mean anything.
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