Author Topic: [Rules Discussion] Main topic  (Read 2067 times)

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Offline Harpag

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Re: [Rules Discussion] Main topic
« Reply #15 on: December 20, 2012, 03:36:07 pm »
0

Strat map
          1) CMP's rules for not attacking your village to delay your enemy

Red = still working on the rule
Orange = currently a topic or poll is running about this
Green = finished rule

          2) Multiaccounting (No - chadz)
          3) Accountsharing a) Official (discussion topic + Yes or No - poll) b) Unofficial (No - chadz)
          4) StratViever and other tools ( discussion topic + Yes or No - poll)
          5) Night time rules ( discussion topic + Yes or No - poll)
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Offline Haboe

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Re: [Rules Discussion] Main topic
« Reply #16 on: December 21, 2012, 01:12:05 am »
+1
3 is already not allowed afaik, will look it up later, but the big "multiaccountbanwave" was for a big part account sharing. In my opinion managing multiple accounts by yourself is multiaccounting, and thats what accountsharing is (you don't only use your own, but also your friends accounts). I will however check with chadz first if he has time for it, if he says no on this i will not make a topic on it. If he says thats arguable, then a topic will be made.

4.... Is completely different by each tool. One tool (eyecandy) has been added to strat itself, others like the sorted inventory script is being used a lot without any objection, and stratviewer as example is a highly protested and in a completely different category. It might be possible to make a list of things you are allowed to do with a tool, and things you are not, ill check into that later since it will be a bigger task to sort out.

5 guidelines could be made here, but best to be solved by game-mechanics. You can't make a rule like "dont attack at 3AM, cause what is 3am for one guy is 11 pm for the other. This is the case on both NA and EU sides. Also, changing night time when you see an attack incoming is indeed a dickmove, but is best solved by game mechanics (make it take 24h before the changed night time goes into effect)

Sounds reasonable?
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Offline Pejlaen

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Re: [Rules Discussion] Main topic
« Reply #17 on: December 21, 2012, 06:01:56 pm »
-1
Bad and needless post, sorry.
« Last Edit: December 26, 2012, 06:35:20 am by Pejlaen »
skilled individuals, putting them together can create a very deadly and effective team.

The bow, it represents, that a skilled archer can pick a mighty man at arms off from a distance.

Offline Haboe

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Re: [Rules Discussion] Main topic
« Reply #18 on: December 21, 2012, 11:56:11 pm »
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Just a warning, any attempt to start flaming on this topic i will report.
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Offline Haboe

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Re: [Rules Discussion] Main topic
« Reply #19 on: December 23, 2012, 12:05:56 am »
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Due to the strat pause till 6th im gonna put this on a low fire for now, ill process what was voted on, and ill open 1-2 new polls soon for some of the yet unresolved rules.
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Offline Haboe

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Re: [Rules Discussion] Main topic
« Reply #20 on: December 25, 2012, 11:08:36 pm »
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1.4 Poll closed, rule made.
1.6 Poll closed, rule made.
2.1 Poll closed, rule made.

1.2 Poll undecided, not sure how to handle that one yet. Input from you all is welcome ^^



If you disagree on the rules, you know where to find me ^^



Also, 1.3, laddering from ladders, is anyone sure on whether or not it is possible?

Edit:
Battle: 2.1 added on spawnraping
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Offline Haboe

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Re: [Rules Discussion] Main topic
« Reply #21 on: December 30, 2012, 10:44:22 pm »
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Ladders 1.5 added.
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Offline KingBread

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Re: [Rules Discussion] Main topic
« Reply #22 on: January 02, 2013, 09:31:13 am »
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Mayby make final rules copy/paste by chadz or other dev and sticky in this section so that people will never think that its just made by Haboe and its his own fantasy.
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Offline Haboe

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Re: [Rules Discussion] Main topic
« Reply #23 on: January 02, 2013, 02:35:30 pm »
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Thats the intention when its finished yes.
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Offline Haboe

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Re: [Rules Discussion] Main topic
« Reply #24 on: January 07, 2013, 10:54:52 pm »
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Some extra rules added.
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Offline Haboe

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Re: [Rules Discussion] Main topic
« Reply #25 on: January 09, 2013, 08:40:15 pm »
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Anyone with remarks on these rules?
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Offline Bjarky

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Re: [Rules Discussion] Main topic
« Reply #26 on: January 10, 2013, 01:01:28 am »
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Anyone with remarks on these rules?
yes, i got one!  :shock:






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Offline Zlisch_The_Butcher

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Re: [Rules Discussion] Main topic
« Reply #27 on: January 10, 2013, 01:24:59 am »
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Haboe, judging by the poll on my strategus viewer topic I'd say that for tools it should be: Yes, however from now on these kind of things should only be allowed with an announcement at development start and with betatesters from various different groups.
34 (26.2%).
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Haboe

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Re: [Rules Discussion] Main topic
« Reply #28 on: January 10, 2013, 10:35:29 am »
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4 answers and the one you picked has only 26%, thats not enough to make it better then the other options :P

Im gonna go with what chadz said, that its good that players make tools for strat, just don't let it break the other rules (for example multiaccounting, your tool is never allowed to perform actions on an other account then your own)
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Offline Harpag

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Re: [Rules Discussion] Main topic
« Reply #29 on: January 10, 2013, 11:07:35 am »
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High time to begin distinguish multiaccounting from accountsharing. How do you imagine multiaccounting tool?

BTW:

Erasmas:
"We do lobby, however, for clear set of rules, and in-game mechanizm that allows to manage other clanmates accounts in sensible, limited and organized manner."

chadz:
"agree with that"
+
"In my opinion, tools are allowed. In general, everything that's not disallowed is allowed. Multiaccounting was clearly and multiple times disallowed, tools are ok in my book"

( http://forum.meleegaming.com/strategus-general-discussion/grey-order-strat-announcement/30/ )

Does anyone know how to make such a tool?
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