Been hearing a lot of people asking for faster gameplay, but I really, really, disagree.
The gamespeed is pretty much the same as nditions atm, and I do believe this is the best possible speed, I can still play while my ping spikes up to 100 for a good while, heck if I block fast enough I can play in NA, therefore I do not believe gamespeed needs to be slowed down, 100 ping is a good amount for it to go from functional to hard as hell to almost impossible,.
Speeding up the game will solve nothing either, it's easy to make crazy feints on Nditions, that's what makes it seem faster, you gotta keep track of more, and due to less hp fights are more intense, everyone can block now a days, and almost every kind of feint can be blocked after enough practice, all speeding up the game would do would occasionally make certain weapons capable of hitting the instant they start swinging instead of just being hard to block.
Speeding up the game just makes random spam more effective, the only way to truly make the game seem faster and more intense is to add as many quick little features that your opponent and you can use. Those hits Paul made sound amazing, so does weapons dealing real different damage and even different damage types depending on where they hit as CMP showed us ages ago. Those little things could make the game a lot more skillbased, speeding up gameplay doesn't really do that, it just makes it harder to be the guy with low fps or with a high ping, and further benefits us assholes living on the server with 40 or less in ping and good computers.
A faster game is not that much more hard, or that much more fun, insta hits, spam, chambering gets even harder but admittedly a bit more rewarding, what the game really needs is more of those tiny extra features people have to watch out for in melee, jumps, kicks, fists, etc, I'm extremely grateful that it seems the devs are taking that route instead of just making things faster.
Edit: Reread what I wrote, I apologize for it being extremely badly written.