the one thing i dont like about this is itll be
attacking guild in-middle-of-night when rest of server is sleeping, comes in and destroys defenseless castle/Schemes up trouble and no one can stop them
you cant do this.
I think I heard about anti-grief systems put in place to avoid the worst.
Maybe someone can kindly state features that would dodge the problems that clockworkkiller mentionned?
Because except if you have a guild that plays around the clock, it will be completely impossible to protect your epic buildings and other not hideable stuff, and possibly whats inside.
game mechanics are as such; Battles to destroy or siege a castle or guilds lands are first fought in instanced battles. These instanced battles once fought and won will lower the guilds claim, eventually after successive battles, the claim will be at the walls. Once this occurs, you can siege the castle or claim for the destruction of their claim. You cant really destroy someone while they are sleeping as such. By instanced battles i mean you will have two standing armies or more, facing off against one another in a field battle, this is similar to shit you would see in a movie, or what occurs in strategus now, when two armies clash. This however varies in that, these battles occur on the map, not in a server off the actual grid.
If someone plans to grief on your land, well they simply cannot, its owned, therefore they cant touch your land. They cant even dig under your walls into your place. So griefing could really only occur on small fries living in the sticks with no claims, or claims that are super small. Good luck though, ive dug for hours before, and i would be astonished to see someone spend days griefin you with something retarded like digging a hole around your land or something. If something changes that allows vandalism, then ill let you know, but as far as im aware, you cant touch land once claimed, though i believe while at war you absolutely may touch anything not within the walls.
Yes, you can trespass on land, yes you will take alignment loss, but im not sure why you would want to do this, as i dont believe you can steal from chests or anything, i think they wanted to keep away from people stealing, so again, unless things change, you cant steal, only trespass, and i guess murder people on their land lol, then steal the dead guys shit.
Essentially if you dont understand its this.
Wars:
-Guild declares war
-war allows freekilling of other guilds players without loss of alignment(typically alignment is hit for assaulting, knocking unconscious, or harder for murdering a player)
-guilds can skirmish one another freely
-one guild sets up a battle for a certain date, similar to how strategus is now, with 1 day grace periods
-battles are fought, one guild wins, lowers the others claim
-successive battles lower claims further
-claim is now small, and at the walls, siege battle is instanced
-siege succeeds, guilds monument, or claim is destroyed
-land is looted, pillaged, destroyed
This is something that will take a very long time, sieges and battles didnt end in a few hours, and neither will these. Im sure some people will seemed bummed out over this, but its an anti griefing and zerging measure, and anyone who has played Darkfall or rather any pvp mmo knows, those gay ass midnight raids on ur stuff to wake up to nothing are absolutely fucking wonderful.......brings a tear to my eye just thinking about my POS in wormhole space in eve.