Author Topic: NA Siege is Dying  (Read 11462 times)

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Offline TurmoilTom

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Re: NA Siege is Dying
« Reply #135 on: November 09, 2012, 10:00:46 pm »
0
Standard cRPG play is garbage without siege, especially for all high agility builds I like to play with.

Offline Digglez

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Re: NA Siege is Dying
« Reply #136 on: November 09, 2012, 10:05:59 pm »
+6
battle mode is so uninspired its painful.  Objective play is so much better.  Now if only scoring system rewarded objectives in siege so people would do it instead of just kill whoring

Offline Elindor

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Re: NA Siege is Dying
« Reply #137 on: November 09, 2012, 10:15:08 pm »
+1
battle mode is so uninspired its painful.  Objective play is so much better.  Now if only scoring system rewarded objectives in siege so people would do it instead of just kill whoring

This.

I really kinda thought score would be influenced in siege by objectives (being near flag, opening gate on offense, etc)

Alas.
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Offline Boss_Awesome

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Re: NA Siege is Dying
« Reply #138 on: November 09, 2012, 10:17:55 pm »
+3
Really they should just get rid of Battle and Siege and just have one big server for a new game mode.  This game mode would be just like Strategus battles except for it would have set even numbers of troops and people bring their own stuff.  Maps would alternate between villages, castles, and random field maps. 

Offline TurmoilTom

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Re: NA Siege is Dying
« Reply #139 on: November 09, 2012, 10:22:58 pm »
+2
Really they should just get rid of Battle and Siege and just have one big server for a new game mode.  This game mode would be just like Strategus battles except for it would have set even numbers of troops and people bring their own stuff.  Maps would alternate between villages, castles, and random field maps.

Conquest.

Offline Boss_Awesome

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Re: NA Siege is Dying
« Reply #140 on: November 09, 2012, 11:12:23 pm »
-3
Conquest.

Ah fuck, I agree with Smoothrich?  I wish I could minus my own post.

Offline Jeade

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Re: NA Siege is Dying
« Reply #141 on: November 10, 2012, 02:00:05 am »
+5
For the love of God, bring back the old Siege maps.
I'd love to see the ones from the ATS days. We all remember Helm's Deep.

I do miss seeing cav in siege. That added a little something extra, I felt.
Cav wasn't super retarded like it can be in battle, but it was somewhat viable.
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Offline Nightingale

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Re: NA Siege is Dying
« Reply #142 on: November 10, 2012, 02:03:33 am »
+2
Ah fuck, I agree with Smoothrich?  I wish I could minus my own post.

no problem  :wink:

Offline dreadnok

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Re: NA Siege is Dying
« Reply #143 on: November 10, 2012, 04:44:24 pm »
+1
NA Siege has been ruined by clans min/max specializing their builds to it. Both MB and KUTT run 10-20 guys in str bauilds and 60+ armour.

Just dumb, can't compete against someone with twice your armor, can't kill them fast enough to overcome choke/flag camp or massed push.

Battle still balanced, STR builds/armor definitely do not rule when there's room to maneuver and no 3 feet wide chokes or flags but siege is now a joke balance wise.
.

     Oh stop the madness. Pierce 2  shots any build. You nh guys run around as a 1h / throwing combo. If you dont maximize your builds you arent killing shit.  When you guys play as a clan you do good.  KUTT js nowhere near the what old school DL or old school Occitan was. Majority if people say there is more "skill" involved in battle. I say its horse shit. Your handcuffed if you use cave or ranged in siege. And thats what majority are in battle. And also most primaddona players dont like getting killed so they dont play siege where its gangfuckathon. I love gangfuckathons.
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Offline Turboflex

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Re: NA Siege is Dying
« Reply #144 on: November 10, 2012, 05:35:17 pm »
-1
^guy who runs around siege 36-3, 87 armor, and +3 great maul.

seriously, shut up.

Offline TurmoilTom

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Re: NA Siege is Dying
« Reply #145 on: November 10, 2012, 06:17:02 pm »
+2
^guy who runs around siege 36-3, 87 armor, and +3 great maul.

seriously, shut up.

Pretty sure that's just an impersonator. You may usually see two Dreadnoks running around on siege from time to time and the real Dread runs around with a strength one-hander build, often with no athletics, if I recall correctly.

EDIT: And back on topic, siege is back up again. Rejoice!

Offline Adalwulf

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Re: NA Siege is Dying
« Reply #146 on: November 10, 2012, 06:21:46 pm »
0
Pretty sure that's just an impersonator. You may usually see two Dreadnoks running around on siege from time to time and the real Dread runs around with a strength one-hander build, often with no athletics, if I recall correctly.

EDIT: And back on topic, siege is back up again. Rejoice!


All praise Dr.Frankenstein for reviving what we all though was dead. riiiiiiiiight.

Offline Kirbyy

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Re: NA Siege is Dying
« Reply #147 on: November 10, 2012, 06:28:29 pm »
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Siege is uuuuup!

Offline Froto_the_Loc

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Re: NA Siege is Dying
« Reply #148 on: November 10, 2012, 06:50:11 pm »
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It will go down again in a few days, maybe a week.
Hooray for customization and hybridization!
Down with monotonous pure classes!

Offline dontgothere

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Re: NA Siege is Dying
« Reply #149 on: November 10, 2012, 09:52:00 pm »
0
Is it back up with new map rotation?