Author Topic: Strongly protest this update  (Read 27291 times)

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Offline Miwiw

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Re: Strongly protest this update
« Reply #15 on: November 02, 2012, 02:48:02 pm »
0
Bah, somehow I cant copy chinese stuff from google translator. :p

Dear chinese friends,
Do not worry about the recent changes. The next patch will make it alright, however kiting won't be possible anymore, once bows and arrows get a heavy weight bonus.
In the end Archers will have their old dmg and accuracy back and they "just" be slower in moving speed terms. That means they should get some 1h/2h wpf to fight in combat and equip a weapon. of course some Archers will still try to run. Who knows how it will look like.
But one important thing: Whoever respecced now, got really fucked once the changes are reverted.
Miwiw_HRE - Two Handed
Trade with me

Offline Riddaren

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Re: Strongly protest this update
« Reply #16 on: November 02, 2012, 02:49:23 pm »
-4
Kiting archers makes sense. That is how archers should play imo.
If you can't deal with it, well you have yourself to blame.

Either make sure your team kills these archers early in the round or simply wait for flags if they are last instead of chasing them dying.

This nerf only makes archery less skill based imo.
There is a big difference between a good and bad archer. That difference is made smaller with thsi nerf.
« Last Edit: November 02, 2012, 02:52:26 pm by Riddaren »

Offline Kafein

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Re: Strongly protest this update
« Reply #17 on: November 02, 2012, 02:51:46 pm »
-1
Kiting archers makes sense. That is how archers should play imo.
If you can't deal with it, well you have yourself to blame.

Either make sure your team kills these archers early in the round or simply wait for flags if they are last instead of chasing them dying.

So, no melee class is supposed to counter archers ?

Offline Riddaren

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Re: Strongly protest this update
« Reply #18 on: November 02, 2012, 02:55:43 pm »
+2
So, no melee class is supposed to counter archers ?

You made a choice when you picked your build and proficiency.
If you don't have enough athletics as a melee infantry player to catch an archer, why should the archer get punished for it?

Offline matt2507

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Re: Strongly protest this update
« Reply #19 on: November 02, 2012, 02:58:33 pm »
+1
guys.. its a bug...

Just wait
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Offline Gristle

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Re: Strongly protest this update
« Reply #20 on: November 02, 2012, 03:01:59 pm »
+5
I don't know about EU, but NA is filled with Strength builds. Very few people actually build to catch archers. I think the popular shield build doesn't go over 15 AGI, and that's the class that's supposed to counter archers. It might help if raising our shield didn't slow us down so much I suppose. Higher Shield skill should reduce the raised shield speed reduction maybe? Why not buff the archery counters rather than nerf archery?

Offline Kafein

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Re: Strongly protest this update
« Reply #21 on: November 02, 2012, 03:04:19 pm »
+3
You made a choice when you picked your build and proficiency.
If you don't have enough athletics as a melee infantry player to catch an archer, why should the archer get punished for it?

Because only leoking can actually catch an archer without dying in the process 90% of the time ?

Offline Mogh

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Re: Strongly protest this update
« Reply #22 on: November 02, 2012, 03:20:00 pm »
0
Why not buff the archery counters rather than nerf archery?

I like the way you think
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Offline Grumbs

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Re: Strongly protest this update
« Reply #23 on: November 02, 2012, 04:09:50 pm »
+2
I like the way you think

The main counter to ranged atm is more ranged, which is a problem imo as you just get more and more ranged players

I would buff shields very slightly by reducing their weight a bit. This would balance them slightly against crossbows and allow you to approach a bit faster. ATM you can just take a crossbow rather than a defensive shield and weigh the same or less. I think the forcefield should somehow be separated between melee hits and ranged..big force against ranged, realistic force field against melee. The shield protects back hits, hits through horses feet sometimes even. Its crazy on cav especially

I would buff heavy armour specifically against ranged if possible. Atm you're better off with more speed than a bit more armour imo. The armour gets a huge RNG element added too, so even if you have like 70 armour only 50% of that might count towards your protection, but you always get the negative element of extra weight. If I could I would give ranged their own values in terms of damage vs armour, separate from melee vs armour. So ranged could still defend in melee against armoured players, but ranged would mostly choose to shoot weaker armoured units like other ranged or horses

Cav are getting some tweaks anyway I think and I don't see how they can be tweaked to counter range without making them too OP
If you have ranged troubles use this:

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Offline Shanghai_Brave

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Re: Strongly protest this update
« Reply #24 on: November 02, 2012, 04:11:29 pm »
+4
支持楼主!!!!

请作者还我们公道
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Offline Smoothrich

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Re: Strongly protest this update
« Reply #25 on: November 02, 2012, 04:14:45 pm »
+5
I don't know about EU, but NA is filled with Strength builds. Very few people actually build to catch archers.

I did a 15/24 shielder for 2 gens, it couldn't catch kiting archers.  Nothing could except cav or other ranged.  Thus you got a shitty game.

Delete shields, replace with dual wielding 1handers.  Delete the accounts of any ranged player with multiple gens so they have no chance to respec, and remove all bows.  Mod Saved.
My posting is like a katana folded 1000 times to perfection.. and the community is what keeps the edge sharp.. and bloody.  -  Me.

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Offline 0Baylor0

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Re: Strongly protest this update
« Reply #26 on: November 02, 2012, 04:16:09 pm »
+3
我想问大家,为什么,大多数职业牺牲跑动去实现高强击,高防御。高盾防,高骑术之后,追不到弓箭手的高跑动,为什么,这样的后果,需要我们弓箭手去承担。。。
为什么不是大多数职业去削弱高强击,高盾防,高骑术,而提高高跑动。而达到追上弓箭手的目的呢?
这难道就是平衡,和公平吗?我觉得,这是明显的偏袒!
I would like to ask you why, most career sacrifice running strike to achieve high strength, high defense. High shield defense, after the high-riding, fail to recover archers running, why such consequences, we need archers to bear. . .
Why not most career to undermine the high-strength blow shield against high-riding, and improve the high running. To catch up with the purpose of archers achieve it?
Is it is balanced, and fair? I think that this is the obvious favoritism!


Offline Molly

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Re: Strongly protest this update
« Reply #27 on: November 02, 2012, 04:22:37 pm »
+2
支持楼主!!!!

请作者还我们公道
This has 4 "!"... must be important and correct therefore I totally agree ! ! ! !
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Offline Jarlek

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Re: Strongly protest this update
« Reply #28 on: November 02, 2012, 04:36:19 pm »
0
I did a 15/24 shielder for 2 gens, it couldn't catch kiting archers.  Nothing could except cav or other ranged.  Thus you got a shitty game.

Delete shields, replace with dual wielding 1handers.  Delete the accounts of any ranged player with multiple gens so they have no chance to respec, and remove all bows.  Mod Saved.
I did a 15/24 shielder too (but only 1 gen). I had it way easier to catch archers when I dropped the shield. Dodging arrows is way better than holding a shield if you want to take out archers.

Hell, as a crossbowman I usually have it easier to hit shielders than non shielders. The shield only protects a small part of them and they are way easier to hit because of the low movement speed.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Malaclypse

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Re: Strongly protest this update
« Reply #29 on: November 02, 2012, 04:38:56 pm »
+2
OP's post is one of the most beautiful things I've ever read.
You think you're pretty smart with your dago mustache and your greasy hair.