Bring in ideas in stead of whining. Archery was botched, with only 1 clearly superior build and bow.
They were also extremely hard hitting. I would always get 2 shot with my MW lamellar. Basically dealing more damage on average than my MW katana at 40c 6ps then. Perhaps making ATH give wpf penalty was not right, IDK.
Imo they could have just rised STR requirements for some bows+meddled with their weight, and reworked the internal bow stats so they all would have their niche. That way, a hard hitting archer would be slow, but one could also make a kiting one doing a bit less damage.
In any case. Don't cry yet, it is too soon. I have a feeling we will see further changes still. Make an STF and play with that in the mean time
I also hope they will give out respecs, or at least flood the market training lessons.