Author Topic: 0.2.9.0  (Read 69821 times)

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Offline Nightingale

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Re: 0.2.9.0
« Reply #225 on: October 29, 2012, 01:23:35 am »
+2
there are. he says "details follow" and means the whole thread.

It would be nice to just have one post with a change log.

Offline Teeth

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Re: 0.2.9.0
« Reply #226 on: October 29, 2012, 01:27:26 am »
0
great lance got 75 damage thats whats up.
So what? I have a 4 ps pure couch cav build and even with that build I get about 4x the score when I use a Heavy Lance instead of a Great Lance. The Great Lance mostly one shots anyway even with 4 ps, so effectively there will be zero change. There is still very little reason to use a Great Lance instead of a Heavy Lance and I am willing to bet that the amount of pure Great Lancers will not get higher than 3 on a server at any time.

Great Lance was never OP and is not OP, now let me go oneshot a few plated chargers.

Offline Kafein

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Re: 0.2.9.0
« Reply #227 on: October 29, 2012, 01:41:40 am »
+3
I like the amount of archers on EU_1 right now.

Offline San

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Re: 0.2.9.0
« Reply #228 on: October 29, 2012, 01:47:35 am »
0
All 4 are pretty much trhe same.

Yeah, those were my thoughts, too. They would've made great high-tier hoplite weapons, though.

Offline Bjarky

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Re: 0.2.9.0
« Reply #229 on: October 29, 2012, 01:48:47 am »
0
I like the amount of archers on EU_1 right now.
lol yeah, its insane  :mrgreen:
SWAT team mod activated  :P

Offline Kirman

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Re: 0.2.9.0
« Reply #230 on: October 29, 2012, 02:01:57 am »
0
I like the amount of archers on EU_1 right now.

I just GTX.

Offline cmp

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Re: 0.2.9.0
« Reply #231 on: October 29, 2012, 02:04:00 am »
+12
Archery super accuracy is a bug, FYI. It will be fixed in next hotfix.

Offline Smoothrich

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Re: 0.2.9.0
« Reply #232 on: October 29, 2012, 02:04:48 am »
-1
So what? I have a 4 ps pure couch cav build and even with that build I get about 4x the score when I use a Heavy Lance instead of a Great Lance. The Great Lance mostly one shots anyway even with 4 ps, so effectively there will be zero change. There is still very little reason to use a Great Lance instead of a Heavy Lance and I am willing to bet that the amount of pure Great Lancers will not get higher than 3 on a server at any time.

Great Lance was never OP and is not OP, now let me go oneshot a few plated chargers.

all couching does 1/4 the damage basically or something like that, so great lance got increased to keep it like pre patch. 
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Offline 7000bc

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Re: 0.2.9.0
« Reply #233 on: October 29, 2012, 02:14:12 am »
+2
chadz broke the mod (again)
For while the fire in the heart of a single Remnant still burns... can Stratia truly have fallen?

Offline karasu

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Re: 0.2.9.0
« Reply #234 on: October 29, 2012, 02:25:14 am »
0
No changelog, no new 1handers, no new shields, buffing couching my old friends, nerfing the archers i love killing, and adding a footballhelmet... So far no fan of this new patch.

You forgot the Maul Weighted Arbalest (7.3 from 3.7  :lol: ) which adds nothing since most builds use 8 or 9 athletics with already light gear.  :rolleyes:

Offline Inglorious

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Re: 0.2.9.0
« Reply #235 on: October 29, 2012, 02:41:52 am »
+2
So what? I have a 4 ps pure couch cav build and even with that build I get about 4x the score when I use a Heavy Lance instead of a Great Lance. The Great Lance mostly one shots anyway even with 4 ps, so effectively there will be zero change. There is still very little reason to use a Great Lance instead of a Heavy Lance and I am willing to bet that the amount of pure Great Lancers will not get higher than 3 on a server at any time.

Great Lance was never OP and is not OP, now let me go oneshot a few plated chargers.

Great lance is the only lance for me  8-)

I loomed one up just last week :D

Offline Smiling Daemon

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Re: 0.2.9.0
« Reply #236 on: October 29, 2012, 03:06:48 am »
+13
Archery super accuracy is a bug, FYI. It will be fixed in next hotfix.
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Offline tx8444

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Re: 0.2.9.0
« Reply #237 on: October 29, 2012, 03:32:48 am »
0
i can't see the changelog

Offline Greziz

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Re: 0.2.9.0
« Reply #238 on: October 29, 2012, 03:40:59 am »
0
Derp?

Offline Pentecost

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Re: 0.2.9.0
« Reply #239 on: October 29, 2012, 03:55:48 am »
0
Is there a reason why the weights on some 1h swords were adjusted? It doesn't really affect me from a gameplay standpoint, but it seems a little odd that a Short Sword has the exact same weight as a longer blade like the Knightly Arming Sword or Long Espada Eslavona. I understand that longer does not necessarily equal significantly heavier, especially when it comes to swords, but the older values of 1.2 lbs for the cut-and-thrust swords seemed better.