Author Topic: Star Citizen  (Read 112645 times)

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Offline Leshma

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Re: Star Citizen
« Reply #120 on: November 21, 2012, 05:26:23 pm »
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No, why?

Unfortunately, I won't be able to play cRPG at least for a year and have a feeling that Mount & Blade 2 is going to come out next winter so I have no use of looms and gold. You're developer and it would be my way of showing gratitude, if you value those items at all. You can organize giveaways to keep people hyped for the mod :wink:

Offline shazbot

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Re: Star Citizen
« Reply #121 on: November 21, 2012, 07:14:55 pm »
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meh, stop whining about p2w, even if it is, it's still better than all the other games out there.

p2w ain't that bad

Offline IR_Kuoin

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Re: Star Citizen
« Reply #122 on: November 22, 2012, 09:47:31 am »
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Quote
Real quick, Star Citizen is:

A rich universe focused on epic space adventure, trading and dogfighting in first person.
Single Player – Offline or Online(Drop in / Drop out co-op play)
Persistent Universe (hosted by US)
Mod-able multiplayer (hosted by YOU)
No Subscriptions
No Pay to Win    :?
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Offline [ptx]

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Re: Star Citizen
« Reply #123 on: November 22, 2012, 10:12:59 am »
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meh, stop whining about p2w, even if it is, it's still better than all the other games out there.

p2w ain't that bad
Okay, this is becoming confusing real quickly.

Offline IR_Kuoin

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Re: Star Citizen
« Reply #124 on: November 22, 2012, 12:30:28 pm »
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Don't know if this has been posted before on this thread.
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Offline Leshma

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Re: Star Citizen
« Reply #125 on: November 22, 2012, 02:23:51 pm »
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Offline The_Bloody_Nine

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Re: Star Citizen
« Reply #126 on: November 22, 2012, 10:11:19 pm »
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You're all just jelly because you're not honourable physically card carrying citizens.

Either way though, I'll hold off judgement until the game hits a decent working version, e.g. beta.

Just because there's some sort of currency available for real money doesn't mean the game will be pay2win.

That those who donated get the game, a ship and title, that's a minuscule speck in terms of the grand design and plan for the game, and of little importance to those wanting to play it but didn't have the means to donate. No one even knows fully how insurance will work 100% in terms of losing your ship. I have faith in Chris Roberts when he says that everything will have a consequence and that when your ship gets blown up its gone. The ships people get aren't even as big or great as those available via the game it self.

I fully endorse developers/designers who take care of those that help drive forward the Indie community, rewards are GOOD. Some people might not have the means to take part of the opportunities but that doesn't mean they're not fair and good opportunities. We can't all be on the same playing field, it is simply impossible, because we're all different in many other aspects than how "great a gamer" we are, being it financially, our work hours, language barriers, education, available free time and so on.

Some good points here, still has a smack to it. Crowdfunded game with credits to buy for real cash, wtf?

Offline Casimir

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Re: Star Citizen
« Reply #127 on: December 01, 2012, 06:19:11 pm »
+1
Cynical Brit Star Citizen interview with Chris Roberts.

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Offline Kirman

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Re: Star Citizen
« Reply #128 on: December 01, 2012, 06:47:02 pm »
+2
That reminds me this old game  :shock:


Offline bilwit

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Re: Star Citizen
« Reply #129 on: December 02, 2012, 11:22:31 am »
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Cynical Brit Star Citizen interview with Chris Roberts.


His comments on the pay model were head scratching. He pretty much admitted that it's pay2win by saying "if people don't want to spend 10 hours doing missions and earning credits then they can just use real money." I also hope that the 3rd person view (while flying) is just for show because otherwise there's absolutely no reason to go 1st person aside from nerfing your own competitive advantage and coolness factor.

Still think all the lasers look retarded lol.
« Last Edit: December 02, 2012, 11:30:25 am by bilwit »
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Offline Leshma

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Re: Star Citizen
« Reply #130 on: December 02, 2012, 12:42:16 pm »
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Lasers are bugged. At least were in those videos he shown us so far.

About p2w, yeah I too have a feeling it could be partially p2w but don't think it would be awful like in some games. After all, this is an action game not some WoW clone where equipment you wear is 95% of your skill.

And I don't hear people complaining in Planetside 2 thread, which is a game published and controlled by Sony Online Entertainment who are the worst MMORPG company in the whole universe and beyond. Their Everquest 2 is the only game that had both monthly subscription and coin shop...

Offline bilwit

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Re: Star Citizen
« Reply #131 on: December 02, 2012, 03:05:06 pm »
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Lasers are bugged. At least were in those videos he shown us so far.

About p2w, yeah I too have a feeling it could be partially p2w but don't think it would be awful like in some games. After all, this is an action game not some WoW clone where equipment you wear is 95% of your skill.

And I don't hear people complaining in Planetside 2 thread, which is a game published and controlled by Sony Online Entertainment who are the worst MMORPG company in the whole universe and beyond. Their Everquest 2 is the only game that had both monthly subscription and coin shop...

That's because the stuff you can buy for money in PS2 doesn't give really give you an advantage over the default stuff (alternative guns, cosmetic stuff, etc). For this game he said you can pay money for in-game money which can be used to upgrade your ship etc etc.. that's kind of a big deal as it directly advances your character's progression. The equivalent would be paying money straight up for certs I guess :?. Obviously none of us know how it'll really be until the game is out but I'm skeptical.
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Offline Casimir

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Re: Star Citizen
« Reply #132 on: December 02, 2012, 03:59:40 pm »
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I believe it was said in one of the forum posts that they intend to balance it so playing with the starting ship will be perfectly viable.

Different ships will offer different specialisations but will in turn have a drawback.  E.g. the best fighter will have almost no cargohold, fastest ships iwll be the weakest etc.
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Offline Casimir

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Re: Star Citizen
« Reply #133 on: February 19, 2013, 01:00:26 am »
+2
hey, bet some of you looser's forgot about this.  check out the new pic:


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Offline Devilize

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Re: Star Citizen
« Reply #134 on: February 24, 2013, 07:15:27 pm »
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been following this awhile now, looking forward to it.