Author Topic: Star Citizen  (Read 141194 times)

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Offline Paul

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Re: Star Citizen
« Reply #960 on: October 12, 2015, 09:47:20 pm »
0
Ye, I meant Elite 2, sry.

Offline Leshma

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Re: Star Citizen
« Reply #961 on: October 12, 2015, 10:18:36 pm »
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I would get Elite: Dangerous atm. Another interesting early access game is Rogue System, but it is far from being finished. Completely different concept, control scheme is like DCS games while gameplay is mission/objective based.

Offline Leshma

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Derek Smart and his Star Citizen love affair
« Reply #962 on: October 13, 2015, 09:29:02 pm »
+1

September 2012:
"Yeah, I saw that Chris was threatening to come back. Someone needs to give him a memo on the current space combat scene #clueless"
https://twitter.com/dsmart/status/245600659846610944[2]
https://archive.is/EgPiT[3]

November 2012: "1st Roberts, then Braben. These digital dinos think they can disappear, return - then assume they can connect with gamers. Right."
https://twitter.com/dsmart/status/266159563957473281[4]
https://archive.is/1e81f[5]

March 2013:
"Of course I backed Star Citizen"
https://twitter.com/dsmart/status/311952717587308544[6]
https://archive.is/DWEzt[7]

January 2014:
DS can´t stay silent anymore and starts wallowing in self pity and plugging his game
"We've DONE ALL THAT + more. 100% playable. For < $10m". #trashtalk #lodmmo
https://archive.is/ZVuFt[8]

"That's it. I'm convinced that this whole Star Citizen thing is some massive Ponzi scheme - that I helped fund. 2015 can't come soon enough."
https://twitter.com/dsmart/status/431230853294080000[9]
https://archive.is/PNnwR[10]

Quote
DS confesses that his game, LoD has no plan to officially release because it's continually updated. "It's early access, what difference does it make" when it comes out? "There is no need for a release date. It could be 2015, it could be 2020. I don't know, who cares?"[1]   [4min duration]

A valid question posed to him, "How is keeping LoD in early access indefinitely in order to add features, any different from CIG increasing they're scope in development?" His answer, LoD is a complete vision and it's all there" to play and see. That's the difference.[2] 

He goes on from there to talk about his intent to take CIG/RSI and specifically Sandi Gardiner down. About how he knows exactly how the legal system works, how intelligent he is and at the end, tells anyone who doesn't like him or disagrees with his views "Can eat shit." [10min duration of gold]

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Does this make me Star Citizen white knight enough? Wanna referral for proof?

#topkek

Offline Senni__Ti

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Re: Star Citizen
« Reply #963 on: October 14, 2015, 02:00:50 am »
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So arena commander 2.0 before Star marine.
https://forums.robertsspaceindustries.com/discussion/289586/no-more-star-marine-yes-more-star-marine

Quote
Hey guys! One big clarification from CitizenCon: the Baby PU is NOT replacing Star Marine, it's simply going to include a lot of the work we've done on the FPS. We still intend to release Star Marine proper (with Gold Horizon and the HQ game mode and all that.) In all likelihood, you'll see Star Citizen Alpha 2.0 first and then Star Marine proper shortly after that... and we'll continue to update with more details on both as they're locked down.

I'm guessing 2.0 will have a barebones fps, with the majority of it coming with star marine.

Offline Leshma

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Re: Star Citizen
« Reply #964 on: October 14, 2015, 02:44:21 am »
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Erin said 2.0 shall come in few weeks from now. Don't get your hopes up, but you never know.

Offline Leshma

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Re: Star Citizen
« Reply #965 on: October 14, 2015, 04:55:11 pm »
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Double post, sorry 'bout that.

This project might be complete disaster, but I've got something worthy in return for 30 bucks I invested in it. Somethingawful crew known as Goons, are being hunted down and banned from Star Citizen. They are checking Star Citizen accounts and trying to link them with somethignawful forum accounts, if there is a positive match user gets banned.

Wish other communities were brave enough to do that, like EVE online and of course cRPG. If chadz had the balls to deal with the likes of Smoothrich and co. in early days of cRPG I'm fairly sure this would be a nicer place.

Offline [ptx]

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Re: Star Citizen
« Reply #966 on: October 14, 2015, 05:14:43 pm »
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Why would they do that?

Offline Leshma

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Re: Star Citizen
« Reply #967 on: October 14, 2015, 05:22:33 pm »
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Not sure. But:

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Offline Paul

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Re: Star Citizen
« Reply #968 on: October 14, 2015, 09:01:33 pm »
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Lol, implying Smooth wasn't entertainment pure. I'd rather laugh at our idiots than burn 'em on a stake.

Offline Leshma

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Re: Star Citizen
« Reply #969 on: October 14, 2015, 09:57:42 pm »
+1
They can be a nuisance if there's too many of them. It is worth to point out that majority of Goons look and sounds exactly like Smoothrich. Fat, balding, slight neckbeard, glasses, wearing black most of the time, high pitched, female-like voice. That's your average subscriber to SomethingAwful.

Offline Senni__Ti

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Re: Star Citizen
« Reply #970 on: October 15, 2015, 02:31:40 am »
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More news:

You no longer need alpha access or a pass for the modules!
Anyone with alpha access gets 10000 UEC, those with passes get 5000 UEC (melt it now if you want store credit instead).

Great for early backers, seems to be a bit of a bait and switch for later backers.

Offline the real god emperor

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Re: Star Citizen
« Reply #971 on: October 15, 2015, 09:44:31 am »
+1
Guys i didn't read the thread I just need a quick answer;

Will the ships & equipment you get by pledging to the game be obtainable by simply playing the game?

Offline Xant

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Re: Star Citizen
« Reply #972 on: October 15, 2015, 09:59:28 am »
+1
Yes.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline the real god emperor

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Re: Star Citizen
« Reply #973 on: October 15, 2015, 11:57:21 am »
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Offline Micah

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Re: Star Citizen
« Reply #974 on: October 15, 2015, 01:21:04 pm »
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What really bothers me atm is, that the overall game looks way to military-oriented, like any army funded coop shooter. I was hoping for something quite different, with much more focus on the promised economy and exploration gameplay and look - and more of social gameplay than this.
Most things i see right now are : bigger guns; moar guns; military uniforms and organisations ... with the "social module" propably looking like a walk on a military base or military occupied town (i wasnt able to play it yet tho  :oops:).

I hoped to see more casual and working clothes, exploration and research feel as a base ambience; But right now it all feels to me like a wartime military occupation theme :(

The game could  definately use a big dose of Kremsolin :s
I am writing long winded essays in shitty english.
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