Author Topic: Star Citizen  (Read 141211 times)

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Offline Xant

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Re: Star Citizen
« Reply #930 on: October 09, 2015, 10:05:43 pm »
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It isn't an opinion that Kickstarter isn't a scam, it's a fact.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Siiem

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Re: Star Citizen
« Reply #931 on: October 09, 2015, 10:09:14 pm »
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Offline Senni__Ti

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Re: Star Citizen
« Reply #932 on: October 09, 2015, 10:14:20 pm »
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Anyone else following the death/respawn mechanics?
I was actually hoping for a more indepth system than, "choose respawn point".

https://robertsspaceindustries.com/comm-link/transmission/14994-MISC-Endeavor-Q-A-Part-3

There are some good ideas on the forums, like jumping onto a backup toon when you die, leaving the other dead/incapcitated. After a suitable amount of time and no rescue, the original toon loses a life and is moved to a spawn point.

Or you just watch your original toon, until rescued/spawn.

Offline Asheram

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Re: Star Citizen
« Reply #933 on: October 09, 2015, 10:44:26 pm »
0
.
« Last Edit: October 10, 2015, 01:08:17 am by Asheram »
Mortal Combat!ARYS "@Asheram you arent even what you stole from me bud"
PENDULUM
For everything that could have been At least we took the ride There's no relief in bitterness Might as well let it die

Offline Leshma

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Re: Star Citizen
« Reply #934 on: October 09, 2015, 10:51:44 pm »
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Anyone else following the death/respawn mechanics?
I was actually hoping for a more indepth system than, "choose respawn point".

Wasn't that covered by Death of a Spaceman article Roberts wrote ages ago?

Offline Senni__Ti

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Re: Star Citizen
« Reply #935 on: October 10, 2015, 03:13:30 am »
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Wasn't that covered by Death of a Spaceman article Roberts wrote ages ago?

Different to what I remembered, I guess it is progressing as intended.

Offline Leshma

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Re: Star Citizen
« Reply #936 on: October 10, 2015, 10:55:44 pm »
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Strongest video game cast in history!


Offline Xant

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Re: Star Citizen
« Reply #937 on: October 11, 2015, 12:52:34 am »
+1
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Leshma

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Re: Star Citizen
« Reply #938 on: October 11, 2015, 12:53:56 am »
+1







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Offline Xant

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Re: Star Citizen
« Reply #939 on: October 11, 2015, 01:04:48 am »
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such no game
wow much vaporware
Meaning lies as much
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Offline Vovka

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Re: Star Citizen
« Reply #940 on: October 11, 2015, 02:56:28 am »
+2
all this will end 100500  privateservers for 20 people max
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Offline Leshma

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Re: Star Citizen
« Reply #941 on: October 11, 2015, 03:15:14 am »
+1


Offline Leshma

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Re: Star Citizen
« Reply #942 on: October 11, 2015, 03:15:48 am »
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Offline Xant

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Re: Star Citizen
« Reply #943 on: October 11, 2015, 03:34:17 am »
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The livestream looks better than those in many cases btw, even ends up with a different outcome in the FPS portion.
Meaning lies as much
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Offline Ikarus

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Re: Star Citizen
« Reply #944 on: October 11, 2015, 10:26:22 am »
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"...and then transport them to the nearest outpost – all for a nice profit, of course."

So intelligent bandits in this game will not only destroy a small fleet. They then will also send out random, nonclan Hope-Ships to bring their victims to the next hospital to get some extra cash out of them  :mrgreen:
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