Author Topic: Star Citizen  (Read 132446 times)

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Offline Xant

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Re: Star Citizen
« Reply #825 on: September 03, 2015, 05:29:38 pm »
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Also, about the FPS portion, they're almost 100% in-house now, which makes things a lot easier. Illfonic did their part, now CIG has the required studios themselves.

And from his recent interview, CR doesn't sound all that happy about Illfonic. He refused to comment one way or the other when asked if, basically, they did a bad job.
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Offline Leshma

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Re: Star Citizen
« Reply #826 on: September 03, 2015, 05:39:39 pm »
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FPS is nearly done, should be released in a month or even before. Currently they are in process of merging FPS codebase with main codebase. FPS codebase has way better character animations and when Star Marine lands, Social Module characters will suddenly move around a lot more gracefully. Not sure will they implement latest Cry Engine into that merged codebase but if they do z-fighting should become thing of the past (it is really noticeable in Star Citizen) and maybe even antialiasing becomes available as in game option.

Quote
And from his recent interview, CR doesn't sound all that happy about Illfonic.

People were very sceptical when they announced Illfonic is working on FPS. They have a very bad record with commercial version of Nexuiz.

Offline Xant

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Re: Star Citizen
« Reply #827 on: September 03, 2015, 06:47:56 pm »
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You mean the FPS module public alpha is nearly done. The entire FPS aspect of the game is far from done. That's what I was talking about. Meaning, further development will go faster and smoother.
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Offline Xant

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Re: Star Citizen
« Reply #829 on: October 01, 2015, 07:07:54 pm »
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Mad cuz just got fired.
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Offline Molly

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Re: Star Citizen
« Reply #830 on: October 01, 2015, 08:05:14 pm »
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I don't even follow it any more.
Money booked as "wasted" in my ledger.
When west germany annexed east germany, nobody moved a finger too.

Offline Xant

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Re: Star Citizen
« Reply #831 on: October 01, 2015, 09:06:38 pm »
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"ok"
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Offline Molly

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Re: Star Citizen
« Reply #832 on: October 01, 2015, 09:43:43 pm »
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"I am low in faith, Master!"
When west germany annexed east germany, nobody moved a finger too.

Offline Leshma

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Re: Star Citizen
« Reply #833 on: October 01, 2015, 11:53:32 pm »
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Game industry in general is very toxic environment. That doesn't mean game will fail.

Offline Vexus

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Re: Star Citizen
« Reply #834 on: October 02, 2015, 12:04:22 am »
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I wouldn't be sceptical if they didn't keep on "releasing" new ships to buy for absurd prices over actual progress in the game.

It's been like what? 2-3 years now? And there's barely anything to show off it. This "game" is supposed to "release" next year.

Offline Xant

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Re: Star Citizen
« Reply #835 on: October 02, 2015, 12:18:35 am »
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The article is just emotional bullshit, tons of speculation about Roberts' state of mind and whether he's getting paid (gasp!) or not for doing a job. None of those people are likely to have access to financial records or anything similar. Why would a random 3D artist have any special insight into the workings of a big company spanning multiple continents? They wouldn't. Strong personalities, like Roberts', make people upset. He's very direct about telling people their work is sub-par, yes, but for the customers that is only good.

There's plenty to show for the 2-3 years. Planetside and FPS most recently. Both of which have needed tons of groundwork.

And you've failed to explain how them selling concept ships is bad in any way.
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Offline Leshma

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Offline Vexus

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Re: Star Citizen
« Reply #837 on: October 02, 2015, 12:31:18 am »
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The article is about what the people that left experienced. They where verified to have worked there and not some random strangers.

They might be a bit bummed I won't deny it, however, something is not right. Robert has been spending way too much money sponsoring the game hiring actors for the game AND sponsors, hiring writers to create alien languages, a lot of actors voice acting in the game and so on. You can check the official site showing most of these. They are not invented.

As for the ships. They are practically wasting more time selling new ships, modelling them from the outside AND inside (They need to be huge to fit quite a few people) than working on the game. They must be running out of money as a bunch of articles suggest and want to get more by selling these ships with absurd prices.

If the game releases IF, the game is going to be a mess with all those people having all these p2w cash shop ships from the start.

Offline Kafein

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Re: Star Citizen
« Reply #838 on: October 02, 2015, 12:34:42 am »
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It's past midnight and I can't really process the awesome fact that Derek Smart managed to get into not one but two of the biggest video game dramas in less than a year. It's confusing to try and understand what is going on really.

Offline Leshma

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Re: Star Citizen
« Reply #839 on: October 02, 2015, 12:42:15 am »
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He also managed to rise another ancient vampire to join him on his crusade against Christianity:

https://twitter.com/georgeb3dr

Famous for never finishing DNF. Biggest douche of them all.