Author Topic: Star Citizen  (Read 114461 times)

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Offline Leshma

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Re: Star Citizen
« Reply #285 on: November 30, 2013, 01:11:51 pm »
+1
I'll buy new PC in 14 months or so. Currently, I'm unable to start it because my Windows is 32-bit. Also GPU is Radeon 4850. Won't play alpha or beta so I'm not in a hurry (when you're older than 25 there are always stuff you need to spend money on and gaming PC is basically last on that list).

Offline Kafein

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Re: Star Citizen
« Reply #286 on: November 30, 2013, 01:17:00 pm »
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If you knew in advance you would not be able to play it until more than a year from now, why did you back it ?

Offline Leshma

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Re: Star Citizen
« Reply #287 on: November 30, 2013, 01:25:18 pm »
+1
Because I liked the idea. Will probably play it a bit, not sure how much. Largely depends on M:BG.

Edit: It's coming out in 2015 (2nd quarter). Alpha and betas aren't my thing anymore.

Offline Banok

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Re: Star Citizen
« Reply #288 on: December 01, 2013, 02:17:48 pm »
+1
if your building a new pc specific for a game wait until said game actually comes out. I remember people always raging when they spent all this money and then game gets delayed 6 months. in that time a new intel chip comes out which is way better and the same price, or the price of your gfx card is halved.  :lol:

Offline Freland

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Re: Star Citizen
« Reply #289 on: December 17, 2013, 09:34:40 am »
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As expected, dog fighting module has been delayed for a couple of month:
https://robertsspaceindustries.com/comm-link/transmission/13432-Letter-From-The-Chairman-On-Dogfighting
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Offline Casimir

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Re: Star Citizen
« Reply #290 on: December 17, 2013, 02:22:11 pm »
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To be honest its pretty fair reasoning and i do believe what he's saying is true.  Building the dogfighting module on a completely different system to what teh actual game will be running on is completely pointless and a waste of time and resources.
Turtles

Offline Butan

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Re: Star Citizen
« Reply #291 on: December 17, 2013, 02:38:58 pm »
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To be honest its pretty fair reasoning and i do believe what he's saying is true.  Building the dogfighting module on a completely different system to what teh actual game will be running on is completely pointless and a waste of time and resources.



^



The only bad possibility would be it delays other hidden management problems (too much money, project too big?), and a possibly disapointing fighting system that would stop funding.

Offline Freland

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Re: Star Citizen
« Reply #292 on: December 17, 2013, 02:55:14 pm »
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This is not something like the hangar module which has no real gameplay elements. If they fuck up the dogfighting module, all the hype will be gone. If dogfighting isn't fun why bother playing...

In the latest "Wingman's Hangar EP 49" CR also mentioned that the dogfighting will probably start with only one ship (the Hornet).

On Friday there will be a livestream where they show the current status of the dogfighting module in action.
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Offline Leesin

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Re: Star Citizen
« Reply #293 on: December 17, 2013, 03:58:32 pm »
+1
no dag fitin moduel guys, we are too busy partying in Vegas and spending a fuck ton of the money you donated to the game, thx k bye

Offline zagibu

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Re: Star Citizen
« Reply #294 on: December 17, 2013, 08:13:38 pm »
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When faced with two equally shit choices, choose the one that means less work. As he's saying, they couldn't have made it good, which would have been very bad press. Not making it is also very bad press, but at least there's no effort involved.

However, if the video they are supposedly showing on Friday is shit, I'll start to worry a bit...
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Offline Rumblood

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Re: Star Citizen
« Reply #295 on: December 21, 2013, 06:54:48 pm »
+2
I just bought the package with the Origin 300i. See you nerds in space  :wink:
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Offline bredeus

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Re: Star Citizen
« Reply #296 on: December 22, 2013, 10:11:59 pm »
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I am considering purchase for last 6 months. Was hoping for xmas promotion but well all I can buy is special hood ;) Anyone attnded on yesterdays live stream with devs? They were showing the gam mechanics and stuff.

Offline Leshma

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Re: Star Citizen
« Reply #297 on: December 22, 2013, 10:18:18 pm »
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Game won't be sold for lower than 30$ for next 3 or 4 years.

Offline Rumblood

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Re: Star Citizen
« Reply #298 on: December 22, 2013, 11:52:13 pm »
+1
I haven't calculated the full amount spent by the 15 guys in my FPS clan yet, but I'm thinking it is over $7,000 between them. 10 of them put in $100 a piece to get the Idris-P Corvette for $1000 alone and that's above the 3-4 ships on average that they own. The pricing for this game is very unlikely to go down below $30, like ever with crazy people willing to shell out this much for virtual items that they can't even use yet. We are recruiting, so if you are up for a group that is already getting organized and has experience in a space MMO from playing JumpGate, here's the recruiting thread. With that kind of coin already spent, you can count on dedicated players. Also a look at the current fleet.

https://forums.robertsspaceindustries.com/discussion/88860/sol-navy-is-recruiting

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Offline Kafein

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Re: Star Citizen
« Reply #299 on: December 23, 2013, 11:25:59 am »
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Are those images to scale ?

My ship is so goddamn tiny