Can someone tell me in one paragraph how is this game going to be gameplay-wise ?
Star Citizen is an upcoming space trading and combat simulator game for the PC. Star Citizen will feature gameplay similar to the original Wing Commander and Privateer, with a more realistic physics system. This means that it is NOT a ‘click to kill’ interface like most modern MMOs; your success in combat is going to depend as much on your skill with a space fighter as it will with your ship upgrades and your pocket book. Star Citizen will feature an accurate newtonian physics engine. Ships will come equipped with lateral thrusters that are required to turn the ship and reverse acceleration.When two ships enter combat, they are seamlessly instanced into a battleground. Other ships can dynamically join and leave this battleground, up to 100+ ships (depending on game design). The in game economy will be similar to Freelancer's model and use United Earth Credits as a currency. These credits can be earned in-game or possibly purchased through micro-transactions. While Star Citizen itself isn't an MMO (it will also have single player and private multiplayer modes), there will be a persistent massive multiplayer universe (MMU) offered to players. This persistent universe will be similar to Freelancer's multiplayer servers, but on a much grander scale. Star Citizen uses a similar model to ArenaNet's Guild Wars 2. You only need to buy the base game, which will be released at $60, and you never have to buy any add-ons or pay subscription fees after that. The game will be supported afterwards by mictrotransactions to purchase in-game currency. It will not be possible to purchase anything that cannot be obtained through playing the game, and there will be a monthly limit on purchasing. They will be avoiding a "Pay-to-win" enviroment.
As of August 29, 2013[9], system requirements were released for Star Citizen's Hangar module. They are as follows:
Operating system: Windows 7 or 8 64-bit
CPU: Dual Core CPU Intel: Core2 Duo 2.4Ghz AMD: Phenom X2
8GB of RAM
NVidia Geforce 460GTX or AMD Radeon HD5850 DirectX 11. with recommended i7 2500, 2600, 2700 and GTX 670 or greater