Author Topic: Mega-Alliances: Who's To Blame, What To Do?  (Read 10152 times)

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Offline dodnet

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #60 on: September 27, 2012, 03:02:40 pm »
+1
Yes! Its the fallen Brigade's fault that YOUR car is always out of gas! All part of your plan: without your car you cant react fast enough once our wolrd-take-over starts!

Damn... I KNEW IT!  :o
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Offline Vibe

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #61 on: September 27, 2012, 03:13:07 pm »
+7
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Offline Turboflex

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #62 on: September 27, 2012, 03:41:44 pm »
+15
Fallen sponsored 9/11

Offline Tydeus

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #63 on: September 27, 2012, 05:49:15 pm »
+2
One opinion is Fallen is one of the most embarrassing gaming organizations I've seen, and are probably the least liked clan in all of cRPG.  Of course there's cool members, but considering things like Loki's former leadership or everything the severely autistic Tears of Destiny has ever said or done, it is pretty much a disgraced clan.
As someone who, in the past, kept several Fallen members from getting unjustly banned from the ATS servers, and possibly having them suffer the same injustice that lljk did with the mass bans, I say, this at least has some merit to it. It may not be the case now, and I find it doubtful that they were more hated than lljk at the time, but Fallen was assuredly not going to win any popularity contests back then. I'm not sure how things are now as you guys seem to stay away from NA for the most part, though I'm wondering why that would be.
chadz> i wouldnt mind seeing some penis on my character

Offline CrazyCracka420

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #64 on: September 27, 2012, 05:56:29 pm »
+3
Was Fallen disliked because they had archers?  It always seemed like c-rpg players held the dumbest grudges.  I believe for Hospitallers in strat 2 it was just due to fighting over land claims.  But I thought I got the feeling that a lot of people talked shit (in the pub servers) to Fallen just because they had a lot of archers.
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Offline Count_Curtis

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #65 on: September 27, 2012, 06:01:24 pm »
+3
To be quite honest, all the unimportant people (cicero, smoothrich, other forum ragers) can shout what they will. when somebody who's words actually mean anything starts hating on us, then maybe we are hated for a reason
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Offline Lt_Anders

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #66 on: September 27, 2012, 06:04:57 pm »
+3
Fallen Suck.

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Offline Boss_Awesome

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #67 on: September 27, 2012, 07:31:40 pm »
+5
I had significant problems with the Fallen organization, mostly due to ineptitude, sleaziness, and general untrustworthiness in all of my dealings with them.  Fallen_Loki was certainly one of the worst leaders in Strategus.  All they did, and often still do, was leak plans told in confidence to instigate proxy wars with vassals, backstab people, never help allies, refuse to merc for supposed "friends" unless directly paid, letting Tears of Destiny be a diplomat who treated everyone with even more arrogance and belligerence, turning more clans into a "Fuck Fallen" attitude.

So instead of addressing any of these problems diplomatically or you know, by not being a dick in general when we talked about it, Loki literally began saying a Fallen member has a family involved in middle eastern oil business, some sort of Saudi Arabian bullshit.  He began ordering this guy to pay "donations" to LLJK financed servers upwards of 300 dollars a month.  Also this was admittedly part of hating ATS servers which everyone could agree were as poorly administered as anything could be.  But stooping so far as to bribe a clan of somethingawful posters with saudi oil money over internet horses political stability is about as hilariously weird and pathetic as you can get.

I've never even posted a single "theory".  I just write things that happened to me and my opinion on those involved.  One opinion is Fallen is one of the most embarrassing gaming organizations I've seen, and are probably the least liked clan in all of cRPG.  Of course there's cool members, but considering things like Loki's former leadership or everything the severely autistic Tears of Destiny has ever said or done, it is pretty much a disgraced clan.

Smoothrich, you are even more insane than I originally thought.  There will always be intrigue in Strategus, that is what makes it fun.  But some people see things that aren't there, or see everything as a conspiracy.  These people think Bush did 9/11, or that the British bombed Pearl Harbour.  They think Elvis faked his own death, and that aliens are held captive at area 51.    Tears of Destiny is one of the more pleasant people to talk to in the c-RPG community, if you can't get along with him then you can't get along with anyone. 

Offline Braeden

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #68 on: September 27, 2012, 07:40:01 pm »
+9
The Fallen Brigade is full of liars, cheaters, backstabbers, murderers and adulterers.  If you deal with them, you must keep your eye on them at every step, lest they turn on you to seize the advantage.  Nothing is sacred in their eyes, no one is safe and attempts to deal with them directly generally end with your receipt of a plethora of puncture wounds from all directions.

Seriously, what's not to like?

Offline Knute

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #69 on: September 27, 2012, 07:41:06 pm »
0
For the record, someone suggested last strat that we bring the native factions to strategus...which I don't think is a terrible idea, then there'd only be 6 factions, and people could fight internally over control of the faction.  You'd see more de-centralized power (common to the middle ages) than you do now with massive faction building, which you didn't see til the end of the medieval period.

Also the current smaller factions would then be part of a larger picture (if they wanted to be).

And you'd have to set diplomatic stances towards the other factions, neutral, defense pact, allies, etc.  And only mercs or allies could sign up for you.  There was actually a shit ton of great suggestions for strat about a year ago (starting in the fall of 2011, and going to the end of the year).

That might have been my 6 faction only suggestion.

http://forum.meleegaming.com/strategus-general-discussion/another-strategus-suggestion-6-factions-only/msg316452/#msg316452

Basically everything would be almost exactly the same as it is now, you could create clans and fight anyone you want, but everyone would belong to one of 6 kingdoms or cultures that determined the color of your character on the map and any fiefs you take.  So for example Nords would be blue, Swadians red, etc.  People could change nationalities but there would be a cooldown.

Each color (faction, culture, whatever) would start out with homeland territories that would be AI controlled at first but players could attack AI fiefs in their homeland to have more control over them.  Then the goal would be to expand your faction's color out until it controls the entire map.  These could be the starting territories just based on native singleplayer:

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----   

The second part of the suggestion was that in each cultural homeland, equipment that represented the culture would be heavily discounted.  So Swadians would have cheap western European style gear, Rhodoks would have cheap crossbows and Italian style gear, etc.  When you take over a territory, the discounts would remain the same so people might want to invade certain areas to get access to the gear.  I thought this might get clans that like certain types of gear to group together so they'd be playing with people they might not normally play with, possibly breaking up some existing alliances and mixing things up a bit.

There would be nothing to stop clans from joining multiple factions (colors), working to advance some and sabotage others.  This system might also get more people signing up for other peoples battle.  If a NA sarranid is attacked in the middle of the night, some EU sarranids might be more likely to sign up for the battle because he's a part of their kingdom.  This suggestion didn't catch on before so I doubt it would now, especially with this whole new version of strategus yet to be fully tried out.  :)

Offline Boss_Awesome

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #70 on: September 27, 2012, 07:46:36 pm »
+3
Was Fallen disliked because they had archers?  It always seemed like c-rpg players held the dumbest grudges.  I believe for Hospitallers in strat 2 it was just due to fighting over land claims. But I thought I got the feeling that a lot of people talked shit (in the pub servers) to Fallen just because they had a lot of archers.

100% accurate there.  We don't really talk shit, people just want to be 2hand peasant slaughtering heroes and freak out when they get killed at range.  Often we would run across people with the skill to carry an entire team to victory and just shoot the unholy hell out of them. 

Offline Braeden

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #71 on: September 27, 2012, 07:48:33 pm »
+2
They also don't want to dodge.  That's also important.  People get really mad when you tell them to learn to dodge.

Offline Bazinga

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #72 on: September 27, 2012, 09:34:57 pm »
+8
I had significant problems with the Fallen organization, mostly due to ineptitude, sleaziness, and general untrustworthiness in all of my dealings with them.  Fallen_Loki was certainly one of the worst leaders in Strategus.  All they did, and often still do, was leak plans told in confidence to instigate proxy wars with vassals, backstab people, never help allies, refuse to merc for supposed "friends" unless directly paid, letting Tears of Destiny be a diplomat who treated everyone with even more arrogance and belligerence, turning more clans into a "Fuck Fallen" attitude.

So instead of addressing any of these problems diplomatically or you know, by not being a dick in general when we talked about it, Loki literally began saying a Fallen member has a family involved in middle eastern oil business, some sort of Saudi Arabian bullshit.  He began ordering this guy to pay "donations" to LLJK financed servers upwards of 300 dollars a month.  Also this was admittedly part of hating ATS servers which everyone could agree were as poorly administered as anything could be.  But stooping so far as to bribe a clan of somethingawful posters with saudi oil money over internet horses political stability is about as hilariously weird and pathetic as you can get.

I've never even posted a single "theory".  I just write things that happened to me and my opinion on those involved.  One opinion is Fallen is one of the most embarrassing gaming organizations I've seen, and are probably the least liked clan in all of cRPG.  Of course there's cool members, but considering things like Loki's former leadership or everything the severely autistic Tears of Destiny has ever said or done, it is pretty much a disgraced clan.

I can second that! Just one more thing, we also have some human trafficking going on in east europe, lead by our glorious polish mafia member mighty Kingbread.
Or how they call him over there "Kurwiszon Kingbread". At least that's what he told us. We don't ask too many questions.

He payed chadz to get Fallen those flying carpet bombers.


True story.

Offline Boss_Awesome

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #73 on: September 28, 2012, 12:30:24 am »
+6
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Ever seen Circus Peanuts before?  That weird orange marshmellow peanut shaped candy that they always sell in gas stations yet no one ever buys them?  Do you know who makes those?  The Fallen Brigade, that's who.

Offline Belatu

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Re: Mega-Alliances: Who's To Blame, What To Do?
« Reply #74 on: September 28, 2012, 01:18:37 am »
+5
One opinion is Fallen is one of the most embarrassing gaming organizations I've seen, and are probably the least liked clan in all of cRPG.  Of course there's cool members,

I am sure he said that because of me

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