Of course its completely logical that a second mega alliance formed as a reaction to the UIF. I do not blame the second mega alliance for doing what they did. I blame the first mega alliance for making Strat politically boring for 3 rounds, but that is not going to change. Victory and big chunks of xp take precedence over everything for some people. Secondly I have to blame the game mechanics, because the UIF's style is admittedly the most effective, which for Russians mean you have to use it, even if it isn't fun or interesting.
Luckily chadz seems to hate the current situation as much as I do, so I am reassured that Strat's potential won't forever be squandered by the mega alliances.
Strategus is a kingdoms simulator, nothing more.
Yes, but then without the pride, nationality, ethnic conflicts, fear, hegemonic aspirations, internal and religious turmoil that defined Medieval politics and made sure that alliances were brittle. Alliances are OP in this game, which makes the politics in this game consist of a choice which big alliance to join.
Breaking an alliance is basically a no go, because every clan carries grudges to the next Strat despite claiming not to. Which would basically be fixed if people were able to relax and shake hands after each round. It's just a game, what happens in the game stays in the game I'd say.