" 7. Fief Corruption for empires that grow too large, but done in a way such that faction splitting does not give you an advantage. Corruption can still be overcome for organised factions that want to expand. Each faction will have to decide how much corruption it can cope with though. Factions will also have a Vigilance rating that can decrease corruption. Vigilance will be a war/fighting based score."
Any idea how this is working?
And how exactly is prosperity working on s&d? If ive got it right s&d is a big factor in trading now, so how much it would help if a place has 25 goods price, so theyr s&d is getting back slowly with the normal 200 prosperity, if they increase it to 300 or more?