I've been playing around in unity and its really easy to learn how to make 3d games, but I want to make a isometric game like this because I ironically thought it would be easier. I have got the basics pinned down for isometric, but I have no idea how they have put their game together, when they showed inengine there was no quads or anything.
its a shame because I could draw assets at simular quality in 2d, but probably be easier if I instead just go 3d and go for basic cartoony models instead ;p