Ok, I am still fairly new to MnB. But I really don't get why defense sides often will camp their flag from the very start of the game.
Everyone seems to think it is the best thing to do though... So someone please explain it to me, and I will explain why I think it is... not wise. On some of the un-defendable maps I can understand... but when a map has multiple gates to monitor, and few points of entry......
While everyone is sitting at the flag, you are giving up very valuable bottleneck areas. For example, one guy with a long maul or a few guys with mauls can sit at a ladder, and defend it for a very long time, killing many enemies and preventing their advance.
You also give up good strategies like letting 1 or 2 enemies through a doorway, then closing it... killing those 2 enemies. Those 2 enemies are now dead, and unable to hack away at your door, which makes their attack slow down.
But what you say? What about the sneaky people who come in and ninja cap your flag? Oh well I'm sorry, but all you need is one or two teammates to keep
eyes on the flag, they don't even need to camp it. Also you should be paying attention to
all points of entry at any given time.
A good late game strat is you have the agi builds run around the enemy once they have broken through, drop all ladders, and then close the gates. I have done this in games many times and stalled the enemy by 30 seconds - a whole minute, that's huge! If ONE person can stall an entire enemy attack force by 30 seconds or more....
Eventually yes, the enemy will probably break through, but you have delayed them and wasted much of their time. NOW you can all camp your flag.
The way I look at the "all camp the flag" strat is that it's basically setting yourself up for multiple rounds of "battle" on a seige map.
1. Enemy runs in, unhindered destroying your defenses and opening your gates.
2. Enemy encounters your team at the flag. Initiate "battle" sequence.
--a) your team loses this battle, enemy captures your flag, since you can't respawn quick enough.
--b) your team wins, sustains some losses, and lowered health. continue to 3
3. Enemy team reforms, and makes a second push, this time there aren't even hindered by your natural defenses (gates, doors) and they just walk in.
--a) battle again, your team is weaker this time and you lose. They capture the flag.
--b) You win the battle, with the same results as before. Some teammates wounded, some dead. Continue to 4.
4. Repeat #3 over and over again, in the hopes that you win each and every "battle" mode at your flag.
The only times I see this strategy pulled off, is when there is a large number of one clan on the defense team. Which I would expect to happen, since communication is such a huge factor in the success of military engagements.
So call me stupid, noob, idiot, whatever. But someone please explain to me why this is a better strategy than defending your castle from the outer defenses and then moving inwards as they breach through slowly.
TLDR: Don't be lazy, read it or don't post, it won't hurt my feelings if you don't post