Author Topic: Buff agility builds  (Read 6793 times)

0 Members and 2 Guests are viewing this topic.

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Buff agility builds
« Reply #15 on: September 09, 2012, 02:08:04 pm »
0
1h swords are not the most forgiving weapons in cRPG, that's for sure.

But high agi lets you control duels as well as in which fights you get involved. Using high str or high agi to the fullest extent requires different playstyles.
« Last Edit: September 10, 2012, 10:24:03 pm by Kafein »

Offline sF_Guardian

  • Marshall
  • ********
  • Renown: 738
  • Infamy: 254
  • cRPG Player
  • In honour of Pepe the kindest baguette
    • View Profile
  • Faction: Sad Hobo Guild, Burg Krems
  • Game nicks: Peso, Dondergod, Hobo_loves_Pepe, Ras_Putin_the_stronk, FrenchBow_le_tarlouze, Forrest_Trump...
  • IRC nick: Peso
Re: Buff agility builds
« Reply #16 on: September 09, 2012, 02:18:21 pm »
0
12/24 Steel Pick reporting for duty, I need a buff :D
I don't want to give a feedback to molly neither i want to ban him,I wanted to give advise high authorities to take his admin rights.Panos you monkey wrench where would u put this topic enlighten me you cancer fuck.

Offline Lannistark

  • Duke
  • *******
  • Renown: 586
  • Infamy: 118
  • cRPG Player
    • View Profile
  • Faction: Deserters
  • Game nicks: Duke
Re: Buff agility builds
« Reply #17 on: September 09, 2012, 04:34:24 pm »
+1
18/21 makes a wonderful 1h build for me.
visitors can't see pics , please register or login

Offline korppis

  • Earl
  • ******
  • Renown: 404
  • Infamy: 51
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Faction: Ninja
Re: Buff agility builds
« Reply #18 on: September 09, 2012, 04:55:54 pm »
0
Would be nice if they could fix the rain effects to be fair for all. Not cool that high ath gets heavier penalty.
Also hills make things weird, it's like everyone moves same speed on them.

But overall I think they're pretty balanced. Str builds can make a few mistakes and get away with it, maybe kill all those high agi builds with one hit but they may not have much chances picking their fights. High agi's in other hand sure can just run away and control their fights, but they are dead if they miss that one block. Just like Kafein said, it's just different playstyle.  :)

Offline rustyspoon

  • Marshall
  • ********
  • Renown: 794
  • Infamy: 164
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Rustyspoon, Sir_Rusty_Of_Spoon, Rusty_the_Spoonarian
Re: Buff agility builds
« Reply #19 on: September 09, 2012, 05:04:06 pm »
0
18/21 makes a wonderful 1h build for me.

18/21 is the 1h build of champions.
visitors can't see pics , please register or login

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: Buff agility builds
« Reply #20 on: September 09, 2012, 05:14:45 pm »
0
18/21 makes a wonderful 1h build for me.
I prefer 15/27, just hold W.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Weewum

  • Count
  • *****
  • Renown: 159
  • Infamy: 124
  • cRPG Player
    • View Profile
Re: Buff agility builds
« Reply #21 on: September 09, 2012, 05:24:00 pm »
0
Just make WM additionally reduce upkeep , WPF already does, and you get shittons from just leveling, 1WM can decrease repair chance to 3.5% per tick, 6 reduces it to 1%, maxing out at 6.

Offline Akynos

  • Earl
  • ******
  • Renown: 369
  • Infamy: 157
  • cRPG Player
  • Is now an agiwhore :*(
    • View Profile
  • Game nicks: Skono, Rollmops
Re: Buff agility builds
« Reply #22 on: September 09, 2012, 06:02:22 pm »
-2
Agi build give out enough damage with the speed bonus...Someone with a build such as 15/24 hits as hard as someone with 24/15.
The running speed is also fine...just look at how I get ganked regulary on battle because I can't run for shit :D

However, the swinging speed needs some buff. I mean, apart from the 1h left swing spam which is abusive, 2h and poles are not really fast...
I mean, having a 12/27 build focuses on being able to confuse the enemy...and right now, it doesn't. It is still too slow to confuse any good player.
Whenever I play against an agi 2h/pole, I win easily, not because of the difference in damage output, but because the guy still can't really pass my
not-so-good defense...that shouldn't happen.
I say buff weapon speed, not to the point where it is impossible to block spam, but easier to feint and hit.

Come on, I want some challenge ! :D
visitors can't see pics , please register or login
Kudos to Kulin_Ban for the video

Offline Haboe

  • King
  • **********
  • Renown: 1090
  • Infamy: 331
  • cRPG Player A Gentleman and a Scholar
  • Born with a shield on my back. Difficult birth.
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Merc_Haboe
Re: Buff agility builds
« Reply #23 on: September 09, 2012, 07:17:09 pm »
+1
Agi build give out enough damage with the speed bonus...Someone with a build such as 15/24 hits as hard as someone with 24/15.

You were conscious when writing that?
visitors can't see pics , please register or login

Offline rustyspoon

  • Marshall
  • ********
  • Renown: 794
  • Infamy: 164
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Rustyspoon, Sir_Rusty_Of_Spoon, Rusty_the_Spoonarian
Re: Buff agility builds
« Reply #24 on: September 09, 2012, 07:58:03 pm »
0
Agi build give out enough damage with the speed bonus...Someone with a build such as 15/24 hits as hard as someone with 24/15.

You were conscious when writing that?

It's very true. You can easily get the equivalent of 3 power strike with enough speed bonus. 6/33 spear build is a good example of that.
visitors can't see pics , please register or login

Offline Akynos

  • Earl
  • ******
  • Renown: 369
  • Infamy: 157
  • cRPG Player
  • Is now an agiwhore :*(
    • View Profile
  • Game nicks: Skono, Rollmops
Re: Buff agility builds
« Reply #25 on: September 10, 2012, 11:29:50 am »
0
To illustrate that, I can tell that fighting wayne ( apparently 18/21) hurt me as much as if I was fighting a 24/15, just because the of the speed bonus ( and the thrusts that have a ridiculously wide range of random damage).
visitors can't see pics , please register or login
Kudos to Kulin_Ban for the video

Offline Haboe

  • King
  • **********
  • Renown: 1090
  • Infamy: 331
  • cRPG Player A Gentleman and a Scholar
  • Born with a shield on my back. Difficult birth.
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Merc_Haboe
Re: Buff agility builds
« Reply #26 on: September 10, 2012, 12:00:36 pm »
0
18 21 isnt an agi build...

At real agi builds 9-30 or 12- 27 armor values will really start to count, no way an agi build can do the same damage output as a str build.
visitors can't see pics , please register or login

Offline Mr_Oujamaflip

  • Earl
  • ******
  • Renown: 322
  • Infamy: 51
  • cRPG Player
    • View Profile
    • Ouj Reviews!
Re: Buff agility builds
« Reply #27 on: September 10, 2012, 01:05:38 pm »
+2
I'd rather see a movement bonus dependant on Agility or Athletics. Reduction of the speed decrease from running up slopes/ladders/stairs or something to that extent.

Offline kinngrimm

  • King
  • **********
  • Renown: 1026
  • Infamy: 320
  • cRPG Player A Gentleman and a Scholar
    • View Profile
    • The Betrayer of Nations
  • Faction: Wolves of Fenris
  • Game nicks: kinngrimm, Karma
  • IRC nick: kinngrimm
Re: Buff agility builds
« Reply #28 on: September 10, 2012, 02:18:15 pm »
0
+1

1. solution balance/increase wpp effects and/or ath
2. solution introduce stamina, which replenishes based on agi. Open strikes would use up constantly stamina also dependent on weight of gear,  if you run out of stamina your movement speed and/or attack speed is reduced. Working the crossbow uses up more stamina then using a bow, but both still use stamina, if ranged run out of stamina it has no influence onto their aiming but they can't just my old friend run away as they get slowed down a bit with empty stamina but if they are high agi based they replenish therefor quicker, so they would need to keep an eye out to have always some stamina left when infantry sneaks up on them. We all would need to learn about stamina management so we wouldn't be caught with our pants down ^^
A wise str build player will learn to safe up stamina for those situations he will need it, the unwise will perish  :twisted:

edit:
stamina thread
« Last Edit: September 10, 2012, 02:22:14 pm by kinngrimm »
learn from the past, live the moment, dream of the future

Offline Ptolemy

  • Weeaboo
  • Count
  • *****
  • Renown: 257
  • Infamy: 182
  • cRPG Player
    • View Profile
  • Faction: Ninja
  • Game nicks: Nomin
Re: Buff agility builds
« Reply #29 on: September 10, 2012, 07:41:20 pm »
+1
It should be cleared up, in my opinion you're not an agi or str build unless you have at least 6 more agi/str than the other and you shouldn't be classed as an "agi-whore" or "strength crutcher" unless you've got at least 9 more.

That said, playing 15/24 with full +3 light (ninja) armour and I get 1 hit all the time by lucky swings. This would be compensated better if it wasn't laughable how little difference athletics makes to your speed and that even touching a hill makes you suddenly the same speed as (or sometimes slower than!) that huscarl shield carrying left-swing spammer who's chasing you with his buddies.

Potential fix list:
  • Buff Athletics speed.
  • Buff Weapon Master WPF points.
  • Remove free WPF.
  • Nerf hill speed reductions.
  • Adjust fall damage dependant on agility.
  • Nerf HP given by strength.
  • Buff acceleration speed dependant on agility.

That's all I can think of right now.