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Author Topic: strategus battles as rounds instead of respawn  (Read 2170 times)

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Offline Torben

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strategus battles as rounds instead of respawn
« on: September 06, 2012, 07:11:46 pm »
0
It might be fun to have strategus battles (not sieges)  work like the crpg battles,  having the two armies clash in several rounds instead of the respawning death match type we got atm.

although fighting over strategic key locations will not be focused that much anymore,  it might help get an organized real battle feeling to it.

just remember how the multi clan tournaments were and how epic it would be, if strategus battles could become like this.

short version with electronic music:

long version:
« Last Edit: September 06, 2012, 07:21:32 pm by Torben »
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Offline sF_Guardian

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Re: strategus battles as rounds instead of respawn
« Reply #1 on: September 06, 2012, 07:17:18 pm »
0
It might be fun to have strategus battles (not sieges)  work like the crpg battles,  having the two armies clash in several rounds instead of the respawning death match type we got atm.

although fighting over strategic key locations will not be focused that much anymore,  it might help get an organized real battle feeling to it.

just remember how the multi clan tournaments were and how epic it would be, if strategus battles could become like this.

enjoy.

The music kinda ruins the vid :( But yeah, I`m personally not with this suggestion, strat battles are nice as they are, degrading them to normal battles is just... mhe :/
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Offline ThePoopy

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Re: strategus battles as rounds instead of respawn
« Reply #2 on: September 06, 2012, 07:19:05 pm »
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yes with retreat option at eny of your teams flags, and if they get dissabled u cant retreat

Offline BDsaysHi

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Re: strategus battles as rounds instead of respawn
« Reply #3 on: September 06, 2012, 07:19:43 pm »
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I quite like your suggestion over the mob tactics of the siege fights in strategus.

Offline Torben

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Re: strategus battles as rounds instead of respawn
« Reply #4 on: September 06, 2012, 07:21:57 pm »
+1
The music kinda ruins the vid :( But yeah, I`m personally not with this suggestion, strat battles are nice as they are, degrading them to normal battles is just... mhe :/

put up the long version with other music just for you :*
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Offline sF_Guardian

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Re: strategus battles as rounds instead of respawn
« Reply #5 on: September 06, 2012, 07:22:51 pm »
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put up the long version with other music just for you :*

Danke :P
I don't want to give a feedback to molly neither i want to ban him,I wanted to give advise high authorities to take his admin rights.Panos you monkey wrench where would u put this topic enlighten me you cancer fuck.

Offline Teeth

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Re: strategus battles as rounds instead of respawn
« Reply #6 on: September 06, 2012, 07:33:07 pm »
+6
Fully agreed, the respawns make strategus battles into boring grindfests, where tactical decisions and organisation have no impact at all and favourable position, number of tickets, equipment quality and roster quality always decide the outcome. That and the fact that people not respawn all the time will make the end of battles super intense. Watching the last 3 of your side duke it out with the last 3 of the other side. You can taste the tension.

Just divide total ticket number by 120 or whatever the max players is and divide the number of each side's tickets with the ticket/player ratio.

2000 vs 1500. 3500 / 120 = 29.
2000 / 29 = 69 players
1500 / 29 = 52 players

If you feel like 1 round is too short for such high stakes divide tickets by 10 and do multiple rounds until one side runs out of tickets. A battle with 3500 tickets total would take about 3 rounds then. Or do not do actual rounds but reinforcement waves at a set time, so that every 3 minutes everyone who died respaws and a new stage of the battle starts. Would be tactically interesting.

What we have now is fucking boring, thats for sure.

Offline Torben

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Re: strategus battles as rounds instead of respawn
« Reply #7 on: September 06, 2012, 08:05:35 pm »
+1
(click to show/hide)

have been thinking about spawn waves as well, cant decide what i like better atm.
a small group holding a key position until the reenforcements come must be just as fun as fighting it out over the last few men.

but you are right.  atm crpg battles CAN be very cool if done correctly (especially the friendly not spawnraping policy of the just for fun battles atm),  but almost always,  they are an uncivilized gangbang.
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Offline Torben

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Offline OssumPawesome

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Re: strategus battles as rounds instead of respawn
« Reply #9 on: September 07, 2012, 08:55:52 pm »
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While I don't think this would be bad, I certainly don't think it would be an improvement on the current battles.  The fighting for strategic points and rooftops and constant action is just right as it is.  And what are we going to do for 1k vs 1k matches?  take 2 hours? no thanks.

Offline Torben

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Re: strategus battles as rounds instead of respawn
« Reply #10 on: November 27, 2012, 09:52:51 am »
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hhmm?
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Offline Malaclypse

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Re: strategus battles as rounds instead of respawn
« Reply #11 on: November 27, 2012, 10:17:08 am »
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Could be cool, but would be really nice to add TDM to regular play more than ever if it were implemented; gotta get it in here somewhere, and right now Strat battles (and I guess Rageball) are the only place to find anything resembling TDM.
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Offline Rumblood

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Re: strategus battles as rounds instead of respawn
« Reply #12 on: November 27, 2012, 02:57:03 pm »
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I think that I would prefer the series of clashes as well. Time constraints would indeed be an issue though with large armies.
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Offline Falka

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Re: strategus battles as rounds instead of respawn
« Reply #13 on: November 27, 2012, 03:57:26 pm »
-1
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Battle with 2 k tickets. Round 1. Team A kills everyone except 1 guy from team B, takes all flags, kills last guy, wins. The end.
I like it!  :wink:
« Last Edit: November 27, 2012, 04:05:35 pm by Falka »
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Offline no_rules_just_play

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Re: strategus battles as rounds instead of respawn
« Reply #14 on: November 27, 2012, 04:34:38 pm »
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damn i voted no, but i meant yes.
altough for sieges this seems quiet stupid to me, look at how hard it is to get up a ladder before it gets destroyed, if you do this round per round the ladders will never get up.
for battle this could be epic, more teamplay etc.
but what if you want to build stuff?