Author Topic: damage and technique.  (Read 1279 times)

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Offline Gurnisson

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Re: damage and technique.
« Reply #15 on: September 06, 2012, 04:29:22 pm »
+1
Get back your old Kramer avatar and I might plus your post, just because you'll be Kramer.
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Offline owens

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Re: damage and technique.
« Reply #16 on: September 07, 2012, 01:24:53 am »
0
^+1 I would plus 1 kramer to.

I have 1200 hours. And my account has been errased or something tells me im using someone elses char

So you dont think the fact it takes only a few hours to get plate is acceptable but taking weeks to get a kill is fair for new guys like kareingoa (you probably dont know him but he is a great guy and fair player).

I despise that i can join a server and there only being 2 1 or 0 players that can kill me. This game lacks diversity speed and tactics. in Aus every round ends 1 on 1 and the best player on the server always, always wins this isn't fair for the second best who gets pitted against him round after round. IT IS MONOTAMOUS AND DROLL.

I would love to see cRPG at a stage where it can survive in AUS where we have an active warband community of around 300 regulars.
also here the hell is throwing?!!!!!
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Offline Son Of Odin

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Re: damage and technique.
« Reply #17 on: September 07, 2012, 03:01:45 am »
+3
Balancing cRPG according to the Australian server. Great idea.
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Offline Akynos

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Re: damage and technique.
« Reply #18 on: September 07, 2012, 07:39:59 am »
0

So you dont think the fact it takes only a few hours to get plate is acceptable but taking weeks to get a kill is fair for new guys like kareingoa (you probably dont know him but he is a great guy and fair player).



1-It doesnt take hours to get a plate, as it is unsustainable upkeep-wise. You need to sell your looms for that.
2-Taking weeks for a newbie to get kills regulary? yes, we all went through it. If you can't accept this, then go play another game. Nobody said it was
an easy game.

I despise that i can join a server and there only being 2 1 or 0 players that can kill me. This game lacks diversity speed and tactics. in Aus every round ends 1 on 1 and the best player on the server always, always wins this isn't fair for the second best who gets pitted against him round after round. IT IS MONOTAMOUS AND DROLL.


1-I wouldnt complain if only ONE guy on the whole server was able to beat me. What do you expect, bot-level for everyone?
2-Why are you surprised that the best player wins? Isn't that fair? It's fairness you are preaching right now, no?
3-It looks to me as if you are the second best and you get your ass kicked by the first guy and then that you come rage on the forums.
4- +1 SoO, AUS servers are not representative of the majority of servers.

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Offline Vibe

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Re: damage and technique.
« Reply #19 on: September 07, 2012, 07:41:51 am »
+5

Offline Tears of Destiny

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Re: damage and technique.
« Reply #20 on: September 07, 2012, 08:13:17 am »
0
A good player or one who has learnt how can deal more damage than another player who has focused on different technical elements or is not as skilled even if they have more powerstrike and damage.

This might sound a little stupid but these head shots and subtle speed bonus' make the game impossible for new players.
This game lacks diversity speed and tactics.

Make up your mind of what you want...

Complicated for new players or not...
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Offline owens

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Re: damage and technique.
« Reply #21 on: September 07, 2012, 08:22:10 am »
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|I am just asking for mechanics that are measurable and predictable, I am not the second best i wish all the best have gone. You are missing the point. Knowing how a round is going to playout before it starts makes the whole thing a waste of time.




When i started playing this game getting enough money for lamellar was an achievement and that is how it should be.
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Offline Torben

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Re: damage and technique.
« Reply #22 on: September 07, 2012, 08:33:16 am »
+3
your greatest issue seams to be that your servers are not populated.
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Offline Zlisch_The_Butcher

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Re: damage and technique.
« Reply #23 on: September 07, 2012, 08:43:52 am »
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Eh, get two of your good players and gank the best guy on the server, then again, that would require at least 3 players playing, I doubt AUS would ever get that high.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Bjord

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Re: damage and technique.
« Reply #24 on: September 07, 2012, 08:54:27 am »
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lol

Saw a video of Kadeth dueling some guy with great long axe in 2h mode, DEFINITELY the BEST PLAYER in the world atm.

not

Maybe you should just l2p instead of crying like a bitch.
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Offline Smoothrich

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Re: damage and technique.
« Reply #25 on: September 07, 2012, 09:18:55 am »
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if there's a player you can't beat in melee, just do what everyone has always done in crpg

respec to ranged (or play on na with 300 ping like frank does)
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Offline owens

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Re: damage and technique.
« Reply #26 on: September 07, 2012, 09:58:06 am »
-1
^true dat. Because games like warband are so fun with 300 ping (they are shit and i could still beat you Bjord)


Frank is a tard

Kadeth has never used an axe not under the name kadeth anyway. He is 1H.
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Offline IR_Kuoin

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Re: damage and technique.
« Reply #27 on: September 07, 2012, 10:02:01 am »
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Why give a shit about new player? They already got the easier gold gain than we did back in 2010, let them have some troubble with adapting.
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