I actually agree that this map, if its the one tinged that shade of blue like a urinal cake, is a bad map. One side spawns closer to the entrance to the tower if i recall, crossing the moat is really annoying, random dumb boats, tons of worthless unused space that is literally just blank empty ground, with 1 dumb tower in the middle for STR builds to camp.
It was bad.
However maps of that nature CAN be good. Like Arena, or that map with the bridge, a smaller tower, and all the stakes in the water. Those maps are fantastic because they are small, symmetrical, very focused and fast. Apparently there is a policy against "NO SYMMETRICAL MAPS" but I think that is misguided. Sure, strive for a lot of maps to be dynamic slices of a battlefield with unique hills and stuff. Like Field by the River, archetype for "good map."
But don't remove these maps forever just cuz you think there could be better ones! Not having arena is a shame, and sometimes a symmetrical "gamey" type map can be more fun then any random plain or village. I think of them as "Halo" maps because they are designed to be fun and fair first then some sort of gimmick second.
Bring Back Arena. Bring Back Stakes And Planks Map.