Author Topic: Don't ever add stamina to the game  (Read 2275 times)

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Offline Spook Island

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Re: Don't ever add stamina to the game
« Reply #15 on: August 24, 2012, 12:54:17 pm »
+1
That'd be cool. And could have the regen on the stamina based on weight, agi, str, etc or just a baseline regen rate. Either way it'd be cool to have something like that.

Only problem I can conceive with it so far would be archers using it to kite people further like some have been known to currently do.

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Offline rustyspoon

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Re: Don't ever add stamina to the game
« Reply #16 on: August 24, 2012, 02:01:33 pm »
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Spook! YOU FOOL! The Devs may add stamina now just to troll you!

WHAT HAVE YOU DONE?! D:
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Offline Zlisch_The_Butcher

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Re: Don't ever add stamina to the game
« Reply #17 on: August 24, 2012, 04:01:10 pm »
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Yeah I think stamina and first person mode would be awesome, but should not be added.
Agree with the fat part, it's already ingame...
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline CrazyCracka420

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Re: Don't ever add stamina to the game
« Reply #18 on: August 24, 2012, 04:07:02 pm »
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Agree with the fat part, it's already ingame...

Hey cock breath, you knew what I meant, that I meant FORCED first person  :P  I play in first person 90% of the time, since 90% of the time I'm lancer cav.
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Offline CrazyCracka420

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Re: Don't ever add stamina to the game
« Reply #19 on: August 24, 2012, 04:09:14 pm »
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I just had a great idea.  Instead of considering a stamina bar, just add a sprint bar instead.  That way you'd be adding a dimension without taking ability away from players.

Just enough juice for a about 5 seconds of a 50% increase to speed that recharges very slowly.

Something that would add flavor to the game without making a real impact on gameplay.
Those are almost always the best changes.

I just showered no more than 2 hours ago, but I feel dirty agreeing with you...still...I have to say this is an awesome idea.  Stamina would be nice, but it's way too late in Warband or c-rpg to add it.  But adding a sprint mechanism would be pretty fucking cool (would need a decently long slow down).

*EDIT* Shit double post, punish me!
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Offline gazda

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Re: Don't ever add stamina to the game
« Reply #20 on: August 24, 2012, 04:11:58 pm »
+1
the moment someone says stamina, you immidetly think of a magic bar that when empty , prevents you from attacking.

It doesn't have to work this way. Maybe it should work as a base value that depends on your build/skills. When it runs out instead of being unable to attack, you get a combat/skill penalty of certain value.
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Offline HUtH

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Re: Don't ever add stamina to the game
« Reply #21 on: August 24, 2012, 04:14:44 pm »
+2
Stamina would balance many things with agi/str builds imho...

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Offline Zlisch_The_Butcher

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Re: Don't ever add stamina to the game
« Reply #22 on: August 24, 2012, 04:15:01 pm »
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Hey cock breath, you knew what I meant, that I meant FORCED first person  :P  I play in first person 90% of the time, since 90% of the time I'm lancer cav.
Eh, first person cav sounds retarded TBH, anyone on a loomed courser could couch/ride right up behind and headshot you.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Spook Island

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Re: Don't ever add stamina to the game
« Reply #23 on: August 24, 2012, 04:28:29 pm »
+1
the moment someone says stamina, you immidetly think of a magic bar that when empty , prevents you from attacking.

It doesn't have to work this way. Maybe it should work as a base value that depends on your build/skills. When it runs out instead of being unable to attack, you get a combat/skill penalty of certain value.

I think of a bar that limits me in some way when It's drained, personally
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Offline CrazyCracka420

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Re: Don't ever add stamina to the game
« Reply #24 on: August 24, 2012, 04:29:47 pm »
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Eh, first person cav sounds retarded TBH, anyone on a loomed courser could couch/ride right up behind and headshot you.

Well I'm on a +3 courser.  And you can still look around in first person...it's much much easier to see in 3rd person, and I ride around in 3rd person when I'm not in the heat of battle.  But when I'm attacking (thrusting with lance) I am in first person.  I find it so much easier to judge exactly where the tip of my lance is in first person.  Similar to being able to shoot accurately with bows in first person.  I melee in 3rd person (of course).
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Offline Spook Island

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Re: Don't ever add stamina to the game
« Reply #25 on: August 24, 2012, 04:30:36 pm »
+1
Spook! YOU FOOL! The Devs may add stamina now just to troll you!

WHAT HAVE YOU DONE?! D:

lord have mercy if you are right...

may the baby jesus not forsake me
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Offline Banok

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Re: Don't ever add stamina to the game
« Reply #26 on: September 05, 2012, 02:35:25 pm »
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why wouldnt riding drain some stamina, I would think galloping more tiring for rider than walking, admittantly Ive never rode a horse.

Offline OssumPawesome

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Re: Don't ever add stamina to the game
« Reply #27 on: September 07, 2012, 09:06:17 pm »
-2
ban stamina.
free spook.

Offline Kafein

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Re: Don't ever add stamina to the game
« Reply #28 on: September 08, 2012, 02:58:55 am »
+1
I suggest naming it otherwise so we don't have to suffer the prejudices of retarded posters. Projecting everything bad you can think of in a word isn't debating.

Therefore, we should add refrigerators in the mod.

Offline kinngrimm

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Re: Don't ever add stamina to the game
« Reply #29 on: September 10, 2012, 03:00:04 pm »
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Keep in mind wise players will learn to conserve stamina for the situations they need it, others will perish  :twisted:


suggestion for stamina usage:
First include into the following mind game a difference between
Stamina Capacity and Stamina Recharge Rate

attacking/blocking stops the Stamina Recharge Rate
running around and riding decreases the Stamina Recharge Rate(there is still a recharge of Stamina, it is just slower)
standing around has no effect on Stamina Recharge Rate

- open attacks of any weapon would drain constantly stamina depending on
* how long you hold the attack open before you release it, every second drains your stamina
* the weight of the weapon, the heavier the more stamina you use

- Stamina Capacity would be influenced by
* your strength, the more the bigger your Stamina Pool
* the weight of your overall gear, would reduce that stamina pool again

- Stamina Recharge rate would be also influenced by
* your agility, the more agility the higher the Stamina Recharge Rate
* the weight of your overall gear, would reduce that stamina recharge rate

- effects of low stamina or empty stamina pool
if you run out of stamina your movement speed and/or attack speed is reduced

results i imagine:
those ranged my old friends aiming for hours not watching their surrounding, but kiting away after first strike will run a tic slower if they didn't keep a little stamina reserve.
Those dudes just standing/walking around with open strikes for hours may do so, but will have to consider they may become slower in movement and attacks, that shouldn't be a problem with one opponent but with more then one.
Faster paced gameplay overall as those who don't take stamina into account will loose sooner.

Why not have running around use up stamina or standing around replenish it fast?
simple reason, people would hide somewhere to replenish before they go for the next fight or till they get found which never happen if the two last dudes are both counting on the other one will loose stamina while searching for him who is replenishing while waiting, that would be boring to watch, it should be done in a way that doesn't hinder the gameplay but supports the pace and fun and rewarding those who reserved and/or spent their stamina wisely.
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