Ok ok... I understood... all the top players should get constant x5, so they level even fast then the rest of the pub. Make it so and remove valour
Well they are all exceptionally good but that's not what I had in mind.
They are shielders.
Today I've figured out how to get a lot of points with my gimped melee build with no looms. Trick is to stay near fight but don't risk death. Proximity score you'll get is far better than any kill you can score.
Of course, it's easiest for shielders to survive in those situations and that's why they lead the scoreboard.
*** not tested ***
There is also part I'm not sure about but I think that proximity score starts counting when you're either taking or inflicting damage or anyone in near you doing the same.
Difference between blocking with melee weapon and blocking with a shield is that shields take damage so it might be possible that every time someone is pounding on your shield, that counts as fighting and you get points. When you're blocking manually there is no proximity bonus unless you're taking or inflicting damage.
If this is true, horsemen should get some points every time their horse get hit but doubt it.
*** not tested ***