Armor crutching per se no longer works with the new armor values, and again, I'm talking about competitive fighting, not taking shittons of armor and 10 IF, ofcourse you will take a lot of hits, but you will not be able to do squat with any decent weapon cause the medium/light armor people WILL outplay you, your very slow speed and manouverability which I cannot stress how important it is. And again, my 76 armor means absolutely nothing if I get surrounded and ganged to death, and with the previous armor values I had a chance to survive and back off due to more glancing and armor absorption. I play this game for a long time, I tested out all the builds.
And again I turn your attention to the prices, and the situation on the battlefield. Highest used armor is heraldic transitional mostly, if that. You dont see any plate users
worth a damn in a fight. Yes you will find some 10 if 30 strength tards but they are completely
useless.
People can already tank a silly amount of damage with a strength build + unloomed high tier armor / loomed medium-tier armor. Increasing that any further would make it viable to roll a 2h/polearm character and never block, which shouldn't be an option.
Hell, with an 18/21 build, 6 IF, and unloomed medium armor I can already survive too many hits from most players.
That's the whole point. People can tank in medium armor without a problem and gain considerably more manouverability and pay
way less upkeep fore a
closely same effect on protection.
@ sF_Guardian, BobTheHero is kind of right, heraldic transitional is so much more effecient then plate, if you know how much weight effect your speed and manouverability and the horrible upkeep. I dont expect to be an untouchable god of spammitan, spamming a long hafted blade or something. I just want my armor to be an advantage, or balanced with the rest. Just not a expensive accessory(spelling?) that is a big hinderance.
The reason for the extra high upkeep on certain items is to limit the number of people who uses it.
It's the same thing with armoured horses. Their upkeep is not relative to their actual worth.
For some reason, it's only tincancs and heavy cavalry that is punished by this.
Why is this still the case?
I am fine with the high upkeep cost. Heck if you want to make it exclusive and rare, you can even increase it. But at least make it somewhat
worth it.