Oh sorry, I forgot that «Ideal» archer must just run to nearest enemy and shyly wait for decapitation.
Archers can't dodge and shoot simultaneously. Wait for archer jump or start of aiming animation and throw your shit.
You can even use hunting ot light crossbow for this. with 0 wpf
Sorry Lichen but your example is just bad build. This is not an archer (lack accuracy, lack damage, lack speed and broken arrows every round, because you've got 56 effective wpf) this is technically gimped 1hander build (5 athletics, no shield and no armor is not best combo too)
Archers can run for an hour and THEN shoot, they don't have to dodge throwing weapons then.
And I agree, Lichens build was shit, a real none kiting archer build would be more like:
18/21
6ps
6pd
4ath
7wm
161archery wpf
49 2h/1h/pole wpf
Also, you seem to overreact extremely to what we want, I don't mind being shot to death from afar, I would support a buff to accuracy, to damage, to all that shit, what I mind is, once getting to an archer, instead of drawing his melee weapon where he could still fight decently with the build listed above he will instead run, and shot, and kite, and shot, forever, you can't catch 'em due to crutching low armor, no one wants you to suicide every round 'cept maybe Tzar, however, once I dodge all your arrows (if I don't dodge I'll either be 2hit or 3hit in the chest or 1shot in the head) and once I get to you, I would appreciate it if you'd actually be forced to fight me, with a slightly worse build yes, however, due to your arrows if you hit me I'd have lost a large portion of my health.
So, is it that hard to understand that running forever from your enemy, getting out of reach, then shooting at him, then running again, is both plane gay and plane boring?