It's supposed to be a balanced game.
Did i not give a way to balance and add realism?
Also i know spam is easy to counter at times but still annoying and makes things seem to hack and slash and not so strategy and proess.
I think a typical claymore weights like 5-8lb, but that's not that large, i used to have a friend who's dad was an actual blacksmith, and mose two handed weapons are around ten+ pounds, unless lightened of course, but the point is, let's see you swing a claymore like that.
But more importantly i'm sure someone can, but not forever, hence stamina
i'm not talking about some "three swings later you're out exausted" unless you have like 0 agi, more like every three agi adds another swing of stamina, same for every athletic point? Seems balanced enough, i mean it should regen at all times, and full regen from empty in like a good flat 5ish seconds, maybe a little less like around 4 for more fast paced combat, still makes spamming out of the question though, and the increased draw speed on bows, the bow should take a good two or so swings worth of stamina to do, that would keep the rain of arrows to a minimum.