Author Topic: Can we talk about weapons balance  (Read 2152 times)

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Offline Mlekce

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Re: Can we talk about weapons balance
« Reply #30 on: July 28, 2012, 05:03:50 pm »
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Zlichy u should respec to 1h and show us how to play with hammer,use footwork,and stab with pick. I would pay you with gold to teach me.

Offline rustyspoon

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Re: Can we talk about weapons balance
« Reply #31 on: July 28, 2012, 05:24:49 pm »
-1
guy is going backwards and have same athl then me and longer weapon.
I have steel pick that is long 60,so please explain how can i catch him,and how can i outreach him and stab him with weapon that doesn't have stab and it is slower?
what footwork when he is backpedaling? If you move to side he can also kick  you without any problem.

You need more athletics. Unless you wear no armor, 1-handers really need at least 6 athletics. How else do you expect to hit someone with a weapon 3 times as long as yours?

Also, having higher athletics makes it much, much easier to dodge kicks.
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Offline Leshma

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Re: Can we talk about weapons balance
« Reply #32 on: July 28, 2012, 05:38:24 pm »
+1
Sadly, most shielders can't afford 8 ath or more. With 7 ath you're on level with 6 ath 2H guys but those with more agi will rape you (like my 2H guy, for example). Sure, you can use 15/24 but then you'll have to forgot about swords.

You should know something about EU servers, rustyspoon. Here, every single 2H backpedals all the time (including me). People fight differently on NA servers.

Offline Mlekce

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Re: Can we talk about weapons balance
« Reply #33 on: July 28, 2012, 06:00:48 pm »
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You need more athletics. Unless you wear no armor, 1-handers really need at least 6 athletics. How else do you expect to hit someone with a weapon 3 times as long as yours?

Also, having higher athletics makes it much, much easier to dodge kicks.
well currently i am lvl 27 and this is my first gen as shielder that i am going over 5 athl. So i currently have 5 athl and 16 agi.
5 athl is enough,but i would like to spam ppl more.  :mrgreen:  There is only one problem 0 if is big,big problem.

Offline Turboflex

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Re: Can we talk about weapons balance
« Reply #34 on: July 28, 2012, 07:57:49 pm »
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Sadly, most shielders can't afford 8 ath or more. With 7 ath you're on level with 6 ath 2H guys but those with more agi will rape you (like my 2H guy, for example). Sure, you can use 15/24 but then you'll have to forgot about swords.

You should know something about EU servers, rustyspoon. Here, every single 2H backpedals all the time (including me). People fight differently on NA servers.

I dunno why more people on EU don't pickup throwing, it's perfect for dealing with backpeddlers.

Offline Zlisch_The_Butcher

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Re: Can we talk about weapons balance
« Reply #35 on: July 29, 2012, 01:13:02 am »
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Zlichy u should respec to 1h and show us how to play with hammer,use footwork,and stab with pick. I would pay you with gold to teach me.
I am 1h on my stf atm.
How you can catch him if you both got the same athl: Wear less heavy armor, realize that S is slower than W.
If you think a guy is about to kick you there are 3 things to do: 1. move away, dodge the kick, then circle him and cut him in the back. 2. Jump, you can't get kicked while jumping and by the time you're on the ground again the kick is done. 3. Stab, can't be done with pick, but, if you use a pick, see option 1 or option 2.
1h swords are up needs a decent buff, axes might need a very tiny buff or they're fine, hammers 'n' picks are fine.
Also, the major drawback of the pick is the fact that it is insanely short and that it can't stab, besides that it is an extremely fast and a good damaging weapon.
So, I can't teach you how to stab with a pick but if you want I can spend a few minutes teaching you extremely basic footwork, I won't be needing any gold for it. :P
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline San

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Re: Can we talk about weapons balance
« Reply #36 on: July 29, 2012, 03:56:35 am »
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If warhammer lost the stab, it would compete much more with the pick imo.

Offline Zlisch_The_Butcher

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Re: Can we talk about weapons balance
« Reply #37 on: July 29, 2012, 04:24:15 am »
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If warhammer lost the stab, it would compete much more with the pick imo.
So, by removing an option you're making the weapon better? lol, honestly, 18 pierce with decent (6) ps is enough to stun most players if the hit is timed right, and therefore it's useful against kickers, if you can't figure out how to choose your attack direction then honestly, eh.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline San

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Re: Can we talk about weapons balance
« Reply #38 on: July 29, 2012, 06:14:05 am »
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You can try the warhammer stab out yourself if you want. I feel the removal of the stab makes it much easier to use sideswings without robotically maneuvering your camera that much. After an overhead for example, you may want to center your camera by moving it down, but you want to do a side swing at the same time.

Admittedly, I haven't used the warhammer stab since the turn radius change, maybe it's a little better now?

Offline Uumdi

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Re: Can we talk about weapons balance
« Reply #39 on: July 29, 2012, 07:16:07 am »
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increase speed on 1-2 direction polearms


Hahaha, I won't argue with you.  I'll shit my pants if they do it though.

make rotation penalty scale to weapon length, shorter weapons being able to turn the most

This - 100%.   10000% even
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Offline Zlisch_The_Butcher

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Re: Can we talk about weapons balance
« Reply #40 on: July 29, 2012, 08:07:35 am »
+1
You can try the warhammer stab out yourself if you want. I feel the removal of the stab makes it much easier to use sideswings without robotically maneuvering your camera that much. After an overhead for example, you may want to center your camera by moving it down, but you want to do a side swing at the same time.

Admittedly, I haven't used the warhammer stab since the turn radius change, maybe it's a little better now?
I've used the warhammer with 6 ps against kuyak my old friends on EU_3 on my stf, don't glance if I hit him right and he doesn't S key.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.