Author Topic: Polearms reach VS 2h  (Read 1848 times)

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Offline Fuma Kotaro

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Re: Polearms reach VS 2h
« Reply #15 on: July 24, 2012, 08:36:59 pm »
+1
Actually 2handers are longer due to the holding but for balancing all this stuff out (lolstab,epic 2h reach, removed polestagger, thrust abilitiy (bigger disadvantage for pole than for 2h) we should make it a bit more realistic in real the poles are better to block because of their holding because you can stabilize the weapon on both sides because your hands are central 2handers cant do that because they are held just on one said so it should be harder to block with 2h also the swing speed of poles should be higher than the speed of 2h due to mentioned reasons
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Offline Hobb

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Re: Polearms reach VS 2h
« Reply #16 on: July 24, 2012, 08:37:39 pm »
+1
Pole arms the animation has you holding the middle of the weapon. Two-handed weapons the animation your holding the hilt, meaning 132 reach but your holding the center of the shaft while the katana user is holding the end.... but still if your being out reached by a katana with a pole axe something is wrong. Perhaps it was a Nodachii?

I am sure someone else could explain it with more details.

Offline Tibe

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Re: Polearms reach VS 2h
« Reply #17 on: July 24, 2012, 08:51:07 pm »
0
2h isn't op

It's just the only thing that hasn't been nerfed to the state of being underpowered.

Agreed. I never really felt like I was screwed when I faced a greatsword user vs me with 1h, nor have I ever felt OP when I used it. Its all skill. There is no point of nerfing gswords, cause than polearms whould be left OP and those whould be nerfed too. And if all that keeps going we will be fighting with sticks and actual nerfguns soon.

Offline ildist

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Re: Polearms reach VS 2h
« Reply #18 on: July 24, 2012, 08:54:12 pm »
0
be a true hero and right swing like rhaelys, only way to go for polearms m8
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Offline BlueKnight

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Re: Polearms reach VS 2h
« Reply #19 on: July 24, 2012, 09:07:42 pm »
0
(click to show/hide)

When you start with "IN REAL LIFE" please... Try it yourself or try looking for the info. Don't write bullshit because "you think so"
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Offline Piok

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Re: Polearms reach VS 2h
« Reply #20 on: July 24, 2012, 09:18:32 pm »
0
Side swing reach differences between 2h and pole does not bother me.
But stab animation is different story. With such range bonus on 2h stab you have practically two weapons in one.
Very good (statwise) 4directional weapon + fast stabbing almost as lance long weapon.  And this is big+ on battlefield in tight group engagements.
Not to mention that 2handers have much better chance not to bounce on high angle hits, which is retarded cause pole arms have much wider angle when swinging left or right often hitting or glancing on somebody who is not in your vision field. So 2h are also spammer choice.

Offline Patoson

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Re: Polearms reach VS 2h
« Reply #21 on: July 24, 2012, 09:23:09 pm »
+3
The very few times I've tried polearms, I realised it is harder than 2h.

Like I've said many times in the past, replace greatswords' (only) stab with polearms' - half-swording. Stabbing with a greatsword with the current animation is weird and OP.

Offline Zerran

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Re: Polearms reach VS 2h
« Reply #22 on: July 24, 2012, 10:48:20 pm »
0
Yeah we don't need research to show 2h animations give reach bonuses, it's pretty obvious. But what do you expect? The grip of the 2h is at the base of the blade, the polearm near the middle. You want the bec to have the same reach as a nodachi? Lol. Two handers of the same length as a polearm will outreach it, yeah, as they should due to where the weapons are held. I don't know what you're trying to achieve here, besides wanting polearms to outreach 2hers no matter of where they're gripped. Please, you might want to "research" how different weapons should be held.

I was merely pointing out a game mechanic, no need to start getting all worked up. Should I have told him "No, Polearms and 2Hers have the same reach, you just don't know what you're talking about."?
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Offline Fuma Kotaro

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Re: Polearms reach VS 2h
« Reply #23 on: July 24, 2012, 10:50:21 pm »
0
(click to show/hide)

When you start with "IN REAL LIFE" please... Try it yourself or try looking for the info. Don't write bullshit because "you think so"

ahh did you try it?

maybe ive chosen the wrong words but at least I know what  I mean
« Last Edit: July 25, 2012, 12:05:24 am by sF_Leonidas »
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Offline sF_Guardian

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Re: Polearms reach VS 2h
« Reply #24 on: July 24, 2012, 10:51:32 pm »
+1
Stop whining fats, I still can outreach and spam alot of Greatsworders with my MW Glaive of Doom and
LHB goes similarily, balance between Pole and 2H is pretty good atm, no reason to whine about it.
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Offline Leshma

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Re: Polearms reach VS 2h
« Reply #25 on: July 24, 2012, 11:00:32 pm »
+1
It would be ideal if there was new 2H thrust animation, long enough to be on par with poleaxe thrust length. That would be balanced imo.

Offline Fuma Kotaro

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Re: Polearms reach VS 2h
« Reply #26 on: July 24, 2012, 11:37:50 pm »
+1
Stop whining fats, I still can outreach and spam alot of Greatsworders with my MW Glaive of Doom and
LHB goes similarily, balance between Pole and 2H is pretty good atm, no reason to whine about it.

xD glaive spammer this seems to be the most op weapon with the gayswords
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