It would be awesome if we added more unique weapons to c-rpg, weapons that fulfill only one purpose and such.
These are the ones I can think of right now:
1. Poisoned Dagger
If you manage to hit someone with this dagger it would:
A. Take 1 hitpoints every 2 seconds.
or
B. Take 15 hitpoints every 30 seconds.
It wouldn't work very well on heavily armored dudes, and should have a maximum number of uses. (Such as 2 or 5)
Basically copy the normal dagger we have now and name it poisoned dagger, then increase the upkeep by A LOT.
Have it take 2 slots or something as well.
2. Caltrops
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loginThese would be throwable weapons you can place/throw on the ground. They would either:
A. Slow down all horses and infantry by 90% for a couple of seconds, and take a minor ammount of HP.
or
B. Stun all horses and infantry and take some ammount of damage.
They would basically be medieval mines.
To balance these, make the upkeep high on them. And 1 or 2 per stack. Each would take 1 or 2 slots.
3. Chinese Medieval Grenades
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loginThese would be throwable objects that would:
A. Stun and inflict damage on X number of players within the AOE.
or
B. Stun a small number of players within the AOE.
To balance it out, have the upkeep on it at 20 000 gold or something. Make the animation for throwing it SLOW, and have it take 2 or more slots. 1 in each stack.
4. Morningstar with Chain
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5. Explosive 1 time use spear.
This spear would have a small explosive near the tip. Once sucessfully stabbed an enemy it would:
A. Explode, stun and cause damage to x number of players within the AOE.
or
B. Explode and instantly kill the target, stunning nearby players.
or
C. Explode and instantly kill the target.
It will be a one time use weapon, with high upkeep and 2 or more slots.
6. Blow Darts.
These would either come as poisoned variants or normal variants.
The poisoned would work much like the dagger, with a high upkeep, very expensive and wouldn't work well against heavily armored targets.
The poisoned would also be much less accurate than the normal one.
For 3, 5 and 6 check this image:
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Got any more ideas?
What do you think?
Discuss.