Author Topic: Rome II General Info Thread  (Read 147371 times)

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Offline Hunter_the_Honourable

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Re: Rome II General Info Thread
« Reply #735 on: August 08, 2013, 08:37:51 pm »
-1
I agree I like how the AI doesn't just banzii charge all the time, however I really hate the fact the general still seems like its going to be the most OP unit on the field giving "buffs." That's the one fecking thing I hated about shogun 2 and it seems like they've kept it.  :?  :mad:
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Offline Adamar

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Re: Rome II General Info Thread
« Reply #736 on: August 09, 2013, 07:38:49 am »
0
Where were the pike phallanxes??? I want me some proper phallanx!!

Offline Lord_Bernie_of_Voodoo

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Re: Rome II General Info Thread
« Reply #737 on: August 09, 2013, 07:42:28 am »
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Overall impressed with this video. The limited animations we saw looked pretty fluid (to me, at least.) The AI seemed improved over most Shogun II experiences i've had in my 100+ hours of gameplay. But most of all, I was impressed with the look - both the units and the map.

Offline Butan

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Re: Rome II General Info Thread
« Reply #738 on: August 09, 2013, 03:27:40 pm »
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Where were the pike phallanxes??? I want me some proper phallanx!!


There was some phalanxes but only with normal spears, so it looked more like a tight shieldwall with a almost non-visible spear hedge : it will probably give bonus to melee defense against infantry in front of them, but bad against missiles and cavalry/infantry charge in the rear and flanks. I'm sure there will be some phalanxes with pikes.


Quote
The limited animations we saw looked pretty fluid (to me, at least.)


Indeed, and I liked the infantry clash near the end of the battle where he followed them with his camera : when he ordered the charge they really ran like hell (maybe a bit too fast) and when they met it wasnt 1v1 micro-duels everywhere but a real clash where most of the guys on the front got literally crushed by the masses and chopped to death (at least thats what I saw).

Offline okiN

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Re: Rome II General Info Thread
« Reply #739 on: August 09, 2013, 11:47:59 pm »
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Quote from: Rock Paper Shotgun
Speaking of things thrown in for free, Rome II purchasers will get access to Arena, the F2P battle thing announced in March: “Including advanced beta access, exclusive in-game Legion Armoury bonuses and approximately $15(USD) of in-game currency…, ROME II players automatically earn ‘Legion’ status and will be able to experience the massed battle MMO before the game opens up to all.”

I guess I'll have to try it. At least the concept sounds more appealing than all those other MOBAs.
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Offline Havoco

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Re: Rome II General Info Thread
« Reply #740 on: August 11, 2013, 04:45:04 am »
+3
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Offline Hunter_the_Honourable

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Re: Rome II General Info Thread
« Reply #741 on: August 11, 2013, 06:36:50 am »
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I really hope those capture flags are just in the prolog and historic battles and not in the actual single player, otherwise that's just gonna drive me nuts.  :|

Other then that the animations look good and so do the textures. Can't wait to play it :mrgreen:
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Offline Havoco

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Re: Rome II General Info Thread
« Reply #742 on: August 11, 2013, 07:18:43 am »
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I really hope those capture flags are just in the prolog and historic battles and not in the actual single player, otherwise that's just gonna drive me nuts.  :|

Other then that the animations look good and so do the textures. Can't wait to play it :mrgreen:

I think the flag was only there because army was fortified. But yeah, having flags on every field battle would be incredibly annoying.
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Offline Taser

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Re: Rome II General Info Thread
« Reply #743 on: August 11, 2013, 08:48:24 am »
+1
I liked the gameplay vid showing it off and seeing how stuff worked a little more..

However... I kept thinking WTF ARE YOU DOING?!

I know he was just showing the game and wasn't trying to do his best but still... I kept thinking wtf wtf wtf the whole time.
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Offline Warcat

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Re: Rome II General Info Thread
« Reply #744 on: August 11, 2013, 09:20:54 am »
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Yeah, he looked pretty bad to me, but then again. I never do a whole battle larger than a couple units without pausing multiple times.
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Offline Overdriven

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Re: Rome II General Info Thread
« Reply #745 on: August 11, 2013, 11:21:45 am »
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I really hope those capture flags are just in the prolog and historic battles and not in the actual single player, otherwise that's just gonna drive me nuts.  :|

Other then that the animations look good and so do the textures. Can't wait to play it :mrgreen:

Yeah they've already said they will only occur in certain situations and not open battles. I think they had some in historical battles, some when you're attacked coming out of forced march (baggage train one) and maybe a couple others.

Offline Casimir

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Re: Rome II General Info Thread
« Reply #746 on: August 11, 2013, 12:43:54 pm »
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Yeah its very much dependant on the stance of the army whether there are flags on the field or not.
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Offline Adamar

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Re: Rome II General Info Thread
« Reply #747 on: August 11, 2013, 12:50:40 pm »
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Goddam CA devs can't play their own game properly...

Offline okiN

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Re: Rome II General Info Thread
« Reply #748 on: August 11, 2013, 01:03:19 pm »
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He's not a dev, he's the "communications manager". But yeah, he's just dismally bad.
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Offline Hunter_the_Honourable

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Re: Rome II General Info Thread
« Reply #749 on: August 11, 2013, 07:22:27 pm »
+1
Yeah they've already said they will only occur in certain situations and not open battles. I think they had some in historical battles, some when you're attacked coming out of forced march (baggage train one) and maybe a couple others.
Ah that's not so bad then, however if I'm about to win a battle and one unit manages to some how get the flag and I lose despite even if I have almost all of them routed will just be aggravating.


I liked the gameplay vid showing it off and seeing how stuff worked a little more..

However... I kept thinking WTF ARE YOU DOING?!

I know he was just showing the game and wasn't trying to do his best but still... I kept thinking wtf wtf wtf the whole time.


To be honest they always seem to get below average skilled players to play, they never get someone who really is good at it to test the AI. It would be really nice to see a top total war player play against this "all new AI" to put it through its paces rather then getting people who make silly mistakes to play and be "The AI is really good its really testing my abilities!" When they just keep making silly mistakes and doing silly things.
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