Author Topic: Rome II General Info Thread  (Read 126090 times)

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Offline Taser

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Re: Rome II General Info Thread
« Reply #570 on: June 13, 2013, 07:15:00 am »
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And by 6:40 he means 6:40:00. So not six minutes in.

Also the guy interviewing him is retarded. "DO THE BIGGER SHIPS COST MORE!?!?" "ARE WE GUNNA SEE ELEPAHNTS?!" ARE WE GUNNA SEE THOSE ELEPHANTS!?!" "HEY HOW BOUT THOSE ELEPHANTS!?!?" "THOSE CAPTURE POINTS SEEM A LITTLE VIDEO GAMEY......FOR A VIDEO GAME"

I assumed you were exaggerating but then I watched the video and now I think you were understating how much that guy focused on elephants.

There were goddamn elephants all over the video they showed and he's still saying "So uhh.. where are the elephants?? I wanted to see elephants! WAR ELEPHANTS!!" etc.

Was a cool little video despite him. Liked the deployables for sure.
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Offline Lord_Bernie_of_Voodoo

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Re: Rome II General Info Thread
« Reply #571 on: June 13, 2013, 07:23:46 am »
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Game looks great, but when those Romans literally went flying from those chariots and that artillery, that saddened me a bit. That looked like Rome I or Medieval II physics.

Offline Teeth

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Re: Rome II General Info Thread
« Reply #572 on: June 13, 2013, 09:58:34 am »
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"THOSE CAPTURE POINTS SEEM A LITTLE VIDEO GAMEY......FOR A VIDEO GAME"
Well damn I fucking agree with this. When two armies meet in a field, why the fuck do you have any other objectives than destroying the other army? That is just seriously dumb and annoying and will limit you in your possibilities for using strategies in these battles.

Also, that artillerly, bales of hay and the chariots looked fucking OP. Hope it doesn't become a contest of who brings the most weird units and things, because it looked like infantry was just cannon fodder here instead of a stable and reliable fighting force.

Offline okiN

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Re: Rome II General Info Thread
« Reply #573 on: June 13, 2013, 10:42:13 am »
+1
http://www.gamespot.com/e3/stage-1-day-2/

6:40
And by 6:40 he means 6:40:00. So not six minutes in.

Also the guy interviewing him is retarded. "DO THE BIGGER SHIPS COST MORE!?!?" "ARE WE GUNNA SEE ELEPAHNTS?!" ARE WE GUNNA SEE THOSE ELEPHANTS!?!" "HEY HOW BOUT THOSE ELEPHANTS!?!?" "THOSE CAPTURE POINTS SEEM A LITTLE VIDEO GAMEY......FOR A VIDEO GAME"

But it's actually 6:15.

And yeah, that interviewer is worthless. Who hires these clowns?
« Last Edit: June 13, 2013, 10:54:53 am by okiN »
Don't.

Offline Vibe

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Re: Rome II General Info Thread
« Reply #574 on: June 13, 2013, 10:55:36 am »
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I like that they added ship ramming, it's what they used in the Battle of Actium for example.

Offline Panos

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Re: Rome II General Info Thread
« Reply #575 on: June 13, 2013, 10:56:31 am »
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Can`t wait to buypirate this game    :twisted:
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Offline okiN

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Re: Rome II General Info Thread
« Reply #576 on: June 13, 2013, 11:04:38 am »
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I like that they added ship ramming, it's what they used in the Battle of Actium for example.

They already had ramming in FotS, it was obvious it'd be in Rome 2.
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Offline Vibe

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Re: Rome II General Info Thread
« Reply #577 on: June 13, 2013, 11:06:00 am »
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They already had ramming in FotS, it was obvious it'd be in Rome 2.

didn't know that, neither do I know what FotS stands for  :lol:

Offline [ptx]

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Re: Rome II General Info Thread
« Reply #578 on: June 13, 2013, 11:06:48 am »
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Fall of the Samurai for S2:TW, though i don't think it had such significant importance there.

Offline okiN

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Re: Rome II General Info Thread
« Reply #579 on: June 13, 2013, 11:19:14 am »
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Yeah no, it was pretty useless and you could only do it with a few ships (after researching the tech), but still, it was in.
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Offline [ptx]

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Re: Rome II General Info Thread
« Reply #580 on: June 13, 2013, 11:43:02 am »
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Ramming being one of the main weapons of a galley, i imagine sea battles will be significantly different.

Offline Overdriven

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Re: Rome II General Info Thread
« Reply #581 on: June 13, 2013, 12:03:13 pm »
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Probably. Shogun sea battles were always pretty bad. Romes should be better I think.

Offline Ninja_Khorin

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Re: Rome II General Info Thread
« Reply #582 on: June 13, 2013, 01:29:48 pm »
+1
Here's an only gameplay video:

Offline Tor!

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Re: Rome II General Info Thread
« Reply #583 on: June 13, 2013, 02:54:46 pm »
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I was really hoping to play around with an elite infantry army. Like Teeth said, looks like infantry is just fodder  :|
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Offline Oberyn

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Re: Rome II General Info Thread
« Reply #584 on: June 13, 2013, 03:39:35 pm »
+1
I just hope modding is going to be at least slightly supported.
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