Author Topic: Rome II General Info Thread  (Read 148119 times)

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Offline okiN

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Re: Rome II General Info Thread
« Reply #330 on: March 13, 2013, 02:48:30 pm »
0
Actually Relic studio was brought by SEGA along with the licenses they hold, so why would CA stop working on their projects and why would Relic stop working on theirs?

I could understand a combination project, but i do see why either would abandon their incredibly popular products.

Someone hasn't been following the news. Relic will keep on with 40k, but CA is working with GW on a WHFB project.

http://forum.meleegaming.com/total-war-series/creative-assembly-announces-partnership-with-games-workshop/
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Offline Casimir

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Re: Rome II General Info Thread
« Reply #331 on: March 13, 2013, 03:42:52 pm »
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Oh yeah forgot about that, still i don't think they'll abandon the current formula.
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Offline okiN

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Re: Rome II General Info Thread
« Reply #332 on: March 13, 2013, 03:49:12 pm »
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Abandon no, but he's right that they wouldn't want a MTW3 (or TW:M3 going by their more recent naming convention) competing with WH:TW or whatever it is they end up making with GW, so it'll certainly affect their release cycle a bit.
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Offline Casimir

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Re: Rome II General Info Thread
« Reply #333 on: March 13, 2013, 03:56:12 pm »
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WEll im just gunna cry myself to sleep and pray for a revival in the modding scene then.
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Offline Overdriven

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Re: Rome II General Info Thread
« Reply #334 on: March 13, 2013, 06:48:32 pm »
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I hope they don't revisit medieval. Feel they should go somewhere completely different, just not sure where.

Offline Turboflex

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Re: Rome II General Info Thread
« Reply #335 on: March 13, 2013, 07:56:00 pm »
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WEll im just gunna cry myself to sleep and pray for a revival in the modding scene then.

Well I would say that since it's likely this WH addition will mean a longer time before next TW, they have some financial motivation to open modding up a bit in RTW2, cuz it will extend the lifetime of the product like it did for MTW2. From ETW to RTW2 (2009-2013) they have really been banging them out with a lot of significant dlc x-pacs too, no room for mods, but if it slows down a bit and they don't feel mods would be competing too heavily with WH games, modding could really extend their RTW2 revenues in while they focus on WH.

Offline Hunter_the_Honourable

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Re: Rome II General Info Thread
« Reply #336 on: March 14, 2013, 12:34:08 am »
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I hope they don't revisit medieval. Feel they should go somewhere completely different, just not sure where.

There is no where else TO go but back to medieval, if they were to make a futuristic kind of TW I certainly wouldn't buy it because imo TW is and always has been about strategy planning and 90% of the time cool had to had combat. Any futuristic kind of TW game will probably just be automatic guns nukes or robots. :| If you think about it each country in the world has had a massive past no matter what time period (Excluding Mercians you had your TW game now shush your history also is not to long either so that TW game purely based on Mercia would be quite dull.)   
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Offline Tovi

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Re: Rome II General Info Thread
« Reply #337 on: March 14, 2013, 09:08:13 am »
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I would like to have a real Viking Invasion or Arab Invasion add on.
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Offline Havoco

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Re: Rome II General Info Thread
« Reply #338 on: March 14, 2013, 11:25:32 am »
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While I think a WW 1/2 game would be cool, I think their best bet would be an east Asia campaign. I mean, east Asian weaponry was pretty diverse back in about 200 AD up to genghis khan.
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Offline Overdriven

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Re: Rome II General Info Thread
« Reply #339 on: March 14, 2013, 01:13:45 pm »
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There is no where else TO go but back to medieval, if they were to make a futuristic kind of TW I certainly wouldn't buy it because imo TW is and always has been about strategy planning and 90% of the time cool had to had combat. Any futuristic kind of TW game will probably just be automatic guns nukes or robots. :| If you think about it each country in the world has had a massive past no matter what time period (Excluding Mercians you had your TW game now shush your history also is not to long either so that TW game purely based on Mercia would be quite dull.)   

I'd be quite interested in one focused more on Asia. As in whole of Asia, not just Japan.

Offline Teeth

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Re: Rome II General Info Thread
« Reply #340 on: March 14, 2013, 01:38:39 pm »
+3
A WW 1/2 Total War, really? Have you actually been playing the same games as I have, cause that would not even work.

Asia Total War or something like Ancient Total War, with a good bit B.C. with Persians, Greeks, Egyptians. Or smalled more detailed theatres, there is still lots of possibilities. I just prefer non gunpowder over gunpowder by far.

Offline Turboflex

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Re: Rome II General Info Thread
« Reply #341 on: March 14, 2013, 02:22:58 pm »
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Yes the engine is best for formation fighting and melee. It does not handle automatic weapons, artillery and entrenchment well at all.

Offline okiN

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Re: Rome II General Info Thread
« Reply #342 on: March 14, 2013, 03:05:46 pm »
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Yeah, the way the barricades and such worked in Empire and Napoleon was already pretty silly, and that was when everyone was still standing in three ranks. Bringing Total War as we know it to the 20th century is impossible.
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Offline Adamar

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Re: Rome II General Info Thread
« Reply #343 on: March 17, 2013, 02:41:23 am »
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China TW or Lotr total war. Medieval 2 was great, medieval 3 would be too soon.

Offline Lord_Bernie_of_Voodoo

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Re: Rome II General Info Thread
« Reply #344 on: March 22, 2013, 01:43:00 am »
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