Nurf orchurs.
Seriosly though, I'd like to see a bit lower upkeep on arrows. They are a bitch to repair since they get a higher breaking chance.
Like I said I
ONLY lost 8000 gold over 2 hours using very meager equipment.
erm
how long are Javelins in your books?
I do agree on plate armor negating arrows the arrows must be armor piercing either they would glance off and I think only heavy bows should pierce armor.
but all this is very realistic etc but i'm sure some of these things will ruin the "fun" in this "game" it is a "game" after all.
+1
None of its realistic whatsoever. I've seen professionals that use throwing weapons that can't hit anything outside of 5 meters much less 10 accurately. I have no doubt the reason there are so many now is because of how nerfed archers were.
Archery is by NO MEANS overpowered in the SLIGHTEST.
It is in fact, pathetically underpowered.
The ONLY REASON you can EVER get kills as an archer is because 90% of the crpg community is too brainless to take a shield.
If you nerf archery even harder they will never, ever get kills.
The one thing you could nerf is archery heirlooms, but then you would need to do a general archery buff; as it stands atm a skill less noob who cant block (not naming names) with armour and a 2h sword, against me as an unheirloomed archer, it will take me ~~6 bodyshots to kill him (of which the refire rate is insanely slow, the arrow travel speed is retarded, and my total arrow count is practically nothing), when he gets to me i then have to score depending on how much i've hurt him ~~ 7 bodyshots on his stupid 60+ armour / MW greatsword spam, whilst he has to keep spamming without blocking and pray that my weapon bounces ONCE and that he one shot kills me in this time.
It's the same with cavalry, i can kill 6 horses in a round, taking ~~ 5 arrows each, but they have to sneak past my guard or team up on me ONCE and i'm dead. Archery really, really, really, really, really does not need a nerf, it needs a buff, and the fact that you are suggesting nerf is plain retarded.
Your suggestions about cavalry are also frankly stupid. Increase bump damage ? Increase their arrow resistance ? Do you realise quite HOW TOUGH these cavalry would now become with your stupid changelist ? Horses would be riding over archers like no tommorow, 1 shotting them left right and centre with no need to worry about being shot. Bump is a skill less free kill, and you're suggesting to give them more. Wow. Please, go play a stats MMO or something. Or at least play native for a few months and get some slight perspective.
I was going to respond to this but, yeah, why should I? I'm glad you came to your senses later.
No matter how badly done a pathetic excuse for a piece of sarcasm is, there are always those who fall for it.
I think someone is a little upset they didn't think of a clever way of putting it first.
Funny thing, developers, I noticed while formerly doing development for code and working with others they are some of the most pretentious people I've ever had the pleasure of encountering. So glad I stopped doing it back in the 90s. They're even moreso now.
Still, got something useful out of it
Make archery related heirlooms only increase arrow count, accuracy, draw speed and missile speed, not damage. Buff damage overall to somewhere between loomed and un-loomed damage.
Because arrows do WAY too much damage right now. Just entirely too much.
As far as reality goes Archers are underpowered.
The only problem I have with archers as a 2h is being kited.
Underpowered? I think thats putting it lightly. The amount of nerfs put on them is somewhere between atrocious and ridiculous. Fine.. they made the draw animation slower, then they added the upkeep nerf, then they added the damage nerf. Those 3 things combined made them practically useless.
o0k i totally didnt relaise this was a joke, fail
that either says something about me, or something about what i have come to expect in suggestions from the crpg community ;D
Unfortunately it says something about the community. Before January 2011 All I saw were threads begging for nerfing. Even after the 2011 CRPG "great patch" I still saw nerfing threads. I have never asked for any class once to be nerfed. Not cav, not HA, not 2h, not polearm, not throwing. Why? Because after a while it just sounds like a bunch of spoiled brats whining. Most of the people complaining were 2h or polearm or cav that didn't know a SHIELD had a use.
Its the difference between internal locus of causality and external locus of causality. When I get killed (and I get killed a lot) I don't think "wow this class is way too overpowered." I think "What could I have done better to avoid that."
Instead of being sarcastic, how bout actually posting what the problem is, and what your solution would be. No need to be cryptic over the internet, especially for a suggestion.
I don't want to read through every point and have to decipher what your actual point is (even though it's usually just "oh, he's actually saying the opposite).
Was obviously sarcastic from the very first line when you said archer hybrids are not only feasible, but overpowered.
Please try again.
Simple because addressing the problem won't get it fixed. It's never going to be fixed. I could have told you months before Jan 2011 that archers were going to be nerfed by the swarms of threads whining about it like children. I'd have to create about 500 alternate accounts set up proxy ip's for every one of them and then make about 10,000 threads whining that achers are underpowered. I do not have the time to do that. I have things to do, sorry.
I made the post because, frankly, its pretty damned funny.
The problem is that archers are still in the mod.
I'm glad
ONE person actually understands the REAL problem.
As a current archer+ melee (no wpf just powerstrike) hybrid myself who manages to get a kill sometimes I agree. Archery takes 'no skill' as we all know (that's why I'm an archer of course). I remember my melee days (back when I had skill) when I had basically little problem avoiding ranged if I was aware of them (which I was most often), But those days are long gone. Players no longer have functioning eyes and keyboards to move their character anymore. Plus view range as we all know is now limited to a 4 foot circle around the player.
It took "no skill" before and takes even less skill now. It really needs to be nerfed even further. How dare any 2 hander or 1h + shield actually have to be aware of their battlefield presence. Look the only solution is to remove archers completely from the game. If you can't see someone shooting at you its simply not fair.
This brings me to another idea!! Perhaps all melee and cavalry units can have a display showing big arrows over the heads of archers that say "THIS IS AN ARCHER" so that they're fully aware where these pesky jerks are shooting them from.
In all seriousness, it is a hell of a lot tougher now and it was tough before. I simply play a hybrid to spite Chaz and the rest of the cRPG community. When they get in range I rarely run I pull out my simple sword and kill one or two of them first.
I'm still amazed at the 2hander/polearm guys who insist on being the first up the siege ladder, or continue to run ahead in a straight line towards the archers. No doubt these are the ones who go straight to the forums when they die and write 'nerf achery' threads.
As for throwers, sounds like a bitter archer is still mad because he got a jarid in the back of the head as he ran. Get some infantry cover dammit... oh wait, infantry always runs off chasing peasants only to turn a corner to find 15 enemy on them. Still, throwing is easier to dodge than arrows, and you gotta be a hell of a lot closer to hit anyone. In fact, besides AFK guys, fleeing archers are the only ones I can hit, plus the odd newb cav charging straight at me, tho if I only hit his horse I am oh so dead.
That being said, I say, "NERF NERF THREADS!"
Obviously your reading comprehension and critical thinking needs a little more details about the situation. I play a hybrid. When a thrower gets close I don't run I charge and pull out my sword. You mistake me for a coward.
All in all I very much enjoyed reading the reactions.