besides me saying cavalry has plenty of counters, and they should leave the game alone...I DO agree that one of the worst things i can think of, is bump slashing (in native or c-rpg).
I'd prefer if they got rid of the ability to bump slash, but the problem is bigger than being able to bump slash, it's the fact you can technically hit someone who is face hugging you, even if you have a 5 foot weapon (granted it glances because you have no speed bonus like you do on cavalry, but it's the same mechanic that allows for bump slashing/couching/lancing).
And honestly, I don't mind huey's initial suggestion that cavalry get interrupted when bumping, as much as I think it's lame, I don't see it being that big of an issue and would solve the problem of bump slashing (even though the initial mechanic of why it's possible remains in game).
I do take offense when people say cavalry (or any class) is overpowered, bring those arguments my way and I'll shut you down every time.
*EDIT* You need reading comprehension (along with a lot of other things I won't get into here) lemmy. The guy never said bumpslashing with 1h is hard or impossible...and thankfully the dev's don't listen to all the QQ'ing from the community. The logical people are saying that proper equipment, tactics, and teamwork can counter any class or playstyle, the people too stupid to adapt whine to the dev's to change the game around.