I believe that Xynox said that you had to use the LMB in order to cause bump, but there were cases where that only caused me to die [Like when I was swinging my cudgel which was about to nail an archer's head and I died, or when I was swinging a 2her well within my reach and I was shot ]
What are the actual conditions to cause the bump anyway?
So actually only when I open my cover and risk to get shot I can interrupt the archer?
I don't know if this is a condition for bumping, or how they look like, but it definitely should not be this way. If it is, it needs to be changed ASAP.
Normal shielder is as much of a counter vs. archer ATM as a lone unarmed guy on a roof a counter vs. cavalry.
I know what you want to say, and actually you are right. Archers (and HAs) don't have real counters, they only have classes that match them on the same level. Every cavalryman risks his horse when trying to attack an archer, and another archer meets him on equal chances anyway.
I think this should be changed. Increasing the bump range would be the first step in the right direction. And the best thing is: archers can't even complain it's a nerf, because
melee shooting should stay in SciFi movies. Archers are not supposed to use bows as melee weapons.
But of course all this must be done at the same time as peasant 100% archers are nerfed to the ground and medium armored archer hybrids buffed to existence.
Why? It's not a nerf, see above.