Yeah u think im talking about removing kick, no. I just want that kick to have a high danger which fits the high reward it has, when u land it. Instead of being a move u can use whenever u want, since u can just block, if it fails. Then u just try again, if it fails, then u just block. If u succed, u get a free hit on him.
Every trick so far required skill, some more than others. So if u messed that trick up, u would get hurt, which is why u trained on it, so that wouldent happen. Now kick on the other hand is free to use, with no real danger. And for some reason, its the only trick left.... sadly.