Poll

Nerf Fagchers ?

Sure
59 (19.9%)
Must
25 (8.4%)
Need
17 (5.7%)
YES PLEASE NERF IT , I'M my old friend BUT WE ARE OP !
29 (9.8%)
kebab
51 (17.2%)
No
116 (39.1%)

Total Members Voted: 295

Author Topic: Nerf Archery  (Read 26101 times)

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Offline XyNox

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Re: Nerf Archery
« Reply #90 on: June 24, 2012, 06:45:32 pm »
0
I'm archer scum? I just pointed out that you are a retarded lobbyist just like Xynox.

Whats going on ? :(
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Offline Tzar

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Re: Nerf Archery
« Reply #91 on: June 24, 2012, 06:47:01 pm »
+1
Paul make us able to throw our helmets after bunny jumping fleeing archers or better yet give a sprint option for inf to be able to fight back an archer who kite  :mrgreen:.
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline XyNox

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Re: Nerf Archery
« Reply #92 on: June 24, 2012, 06:49:33 pm »
-1
Or you pack a stack of no req throwing weapons like throwing knifes and stun them.
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Offline rufio

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Re: Nerf Archery
« Reply #93 on: June 24, 2012, 06:54:40 pm »
0
I'm archer scum? I just pointed out that you are a retarded lobbyist just like Xynox.

http://www.youtube.com/watch?v=F9Nh84lfvW0
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Offline Mr_Oujamaflip

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Re: Nerf Archery
« Reply #94 on: June 25, 2012, 06:47:34 pm »
+1
Lol, yeah. I've killed at least 10 people by jumping at a wall and shooting since it came back. I've headshoted both Plavor and Bruce by a jumpshot, which they can confirm. 8-)

It's kinda retarded, but funny :wink:
You got me as well you terrorist.

But we got you the other day :|

Offline rabbit

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Re: Nerf Archery
« Reply #95 on: June 25, 2012, 09:48:37 pm »
-2
Nerf cavs , polearms , archers , xbows , hybrids , throwers and shielders , buff 2h. It's realism.
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Offline //saxon

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Re: Nerf Archery
« Reply #96 on: June 25, 2012, 10:00:14 pm »
-1
jesus cry more. you get 2hit by an archer which is probably bs. Walk it off its only 1death doesn't mean shit.
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Offline Uumdi

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Re: Nerf Archery
« Reply #97 on: June 25, 2012, 10:02:31 pm »
+1
remove kebab
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Offline Havoco

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Re: Nerf Archery
« Reply #98 on: June 25, 2012, 11:38:42 pm »
0
Kebab op
Pock gobblers

Offline Tzar

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Re: Nerf Archery
« Reply #99 on: June 27, 2012, 01:02:20 pm »
0
nerf this racist frenchmanry!!!
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Adamar

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Re: Nerf Archery
« Reply #100 on: June 27, 2012, 01:19:58 pm »
+1
The more this class is nerfed the more people will have to use cheap tactics to survive. That's where all the kiting came from.

Offline rabbit

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Re: Nerf Archery
« Reply #101 on: June 27, 2012, 01:25:23 pm »
-1
I want block arrows and bolts with my 2h sword.
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Offline bruce

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Re: Nerf Archery
« Reply #102 on: June 27, 2012, 01:35:59 pm »
-1
I think people with no shield should receive +100% damage from all ranged weapons.  :D
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Offline Smoothrich

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Re: Nerf Archery
« Reply #103 on: June 27, 2012, 03:21:59 pm »
+2
Try to normalize ranged damage more, because sometimes with luck/speed/gravity/whatever it is, arrows hit really fucking hard.  Like, I might as well of been hit with a 10 PS bec de corbin basically.  It doesn't make any sense.

Also ya some people make a skip the fun archer with no looms and probably bad builds and see that it takes a few arrows to kill high armored targets and agree that its underpowered.  Well, not really.  MW Rus Bow + MW Tatar/Bodkins + 7 or more WM and you can hit for way more damage on a target than typical melee hits. Along with this hyper accelerated kiting nonsense which is really starting to grate on me.  People shooting until infantry get close then they zip away at mach 10 while being able to 180 notch arrows and shoot until a cav or other ranged bumps them, is just so silly and limiting to melee players, and if melee people can't 180 thrust or overhead anymore, why should archers be able to 180 notch their bow and shoot while maintaining a kiting pace?

Its true though that some arrows do little to no damage and it can make the class seem worthless.  But it's not like you can actually gauge their level of looms, their build, and whatever voodoo formulas go into rolilng the dice on the final hit damage.  If its possible I'd be fine with minimum damage going up a bit if the high end was tapered off too, because the random massive spikes of damage is just dumb.
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Offline WiestGeirr

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Re: Nerf Archery
« Reply #104 on: June 28, 2012, 01:19:01 pm »
0
Need buff archery! m0d is d3ad without archers :evil: