Author Topic: NA_Siege_Community Map Listing (With Screenshots)  (Read 9651 times)

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Offline chaosegg

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #15 on: May 01, 2011, 02:40:59 am »
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Blank 84 needs attacker spawn closer to the castle,
and it needs to be removed from the server until it is edited.

Everyone hates it. Defense almost always wins unless the attackers have some sort of really organized team that fights into one of the many ways of getting in, TOGETHER (this never happens).
It's by far the most slanted map currently in rotation on NA siege.
Being put on attackers is an automatic death sentence for your multiplier,
and it empties the server.
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No true warrior would allow another to suffer unjust disgrace or begrudge him the fruits of a well-earned victory."

Offline Enzo

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #16 on: May 07, 2011, 12:08:20 am »
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+1 For removing Phoenix Castle. It's a beautiful map but is not balanced at all from a gameplay point of view.

Also, the new map "Shattered Skies" is balanced very heavily toward the defenders. I think this may need more entrances to the flag area or a shorter ramp. Right now it's as though attackers are pushing up a siege tower ramp at the start of the map except that they don't have constant reinforcements from spawn and have 5-10 archers, with a perfect view, all shooting down on them. Maybe put a ladder on each side leading up to the archer areas.

Offline Professor

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #17 on: May 10, 2011, 03:34:56 am »
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A new version of Shattered Skies has been released and I'm hoping this changes the balance quite a bit. The features include a modified vantage point for archers in the sterncastle, some shuffling around of defender's spawns, and alternate routes to the flag.

(click to show/hide)

Offline Malaclypse

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #18 on: May 10, 2011, 05:36:01 am »
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I nominate: Steppe Castle 2, Ulbas Castle, Phoenix Castle, for removal or tweaking.

Steppe Castle 2 needs another way to flag outside of a thin stairway that is incredibly easy to defend and fall off of. Ways into the castle are fine, ramp, backdoor, gate, but ways to the flag are... well, one, outside of ladders. A good map should have at least two entrances to castle and flag area, IMO.

Ulbas Castle has a similar issue. Only one vanilla way into castle. Needs a back entrance, preferably large, breakable doors in place of the large door-like textures.

Phoenix Castle has plenty of entrances, but they all take very long for the attackers to get to. Attacker spawns need to be modified, badly, as often attackers will get stuck in a pit as a spawn.

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Offline Airith

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #19 on: May 18, 2011, 02:40:20 am »
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Finally got back to doing this haha. There are quite a few maps that are very close to being removed btw.

maps removed until update: phoenix castle

And remember guys, keep this thread empty of discussion, it is nominations only.
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Offline ShinySpoons

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #20 on: May 19, 2011, 12:39:51 pm »
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Just played phoenix castle...everyone on that map wanted it gone

Offline Damug

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #21 on: May 19, 2011, 06:51:01 pm »
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The flying ships map is awful.  Get rid of it.

Offline Xeen

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #22 on: May 22, 2011, 12:01:41 pm »
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Blank 84 is very consistently killing the server at night now.  It just went from 80 to 25 and it won't likely recover :(

Helm's Deep(I heard it referred to as balls deep today) needs either editing or removal. 

Obviously the map with the siege ramp that gets more buggy every round needs to be dealt with.

Offline Inigo

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #23 on: May 22, 2011, 12:32:43 pm »
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Blank 84 is very consistently killing the server at night now.  It just went from 80 to 25 and it won't likely recover :(

I've seen this happen at least half a dozen times. This is easily the worst map in the current rotation.

Offline Sumofallwars

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #24 on: May 25, 2011, 06:17:43 am »
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i just played a few maps. im not  sure of their names din't see  a SS for them

One Has attackers starting on a beach with a mountain to the left ( from sea) that attackers can climb to go over the wall.  I would like to see it removed.

 I'll edit this later when i figure out what the other two are called


Btw please for the love of god PLAY TEST the maps be4 release.


Edit:

Hadrian's Wall  for deletion plz
« Last Edit: June 13, 2011, 06:06:38 am by Sumofallwars »

Offline Damug

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #25 on: May 25, 2011, 08:29:49 am »
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Take out helms deep.  Take out the new monastery map with the flag at the top of a high tower with long winding corridors to get to it.  Take out castle hideout.  Take out hadrians wall.

All of these are bad maps.

Some more: Take out Mahdaar.  Take out sea raid.  Fix the siege ramp on the map that looks identical to steppe castle but isn't, with each successive round the siege ramp gets more and more messed up and you have to jump over it, and eventually it gets ridiculously difficult to jump over it.

All of these maps are either extremely unbalanced, or have dumb doors you have to break down to make progress.  Doors are dumb because they are really easy to break the first round and get much harder to break with each successive round.  Thus, they make the maps skew towards being easier to defend as the number of rounds increases.
« Last Edit: May 25, 2011, 08:38:10 am by Damug »

Offline Enzo

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #26 on: May 28, 2011, 11:10:50 am »
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The new tower maze map Blank 103 needs some adjusting. It is too large and attackers rarely win.

Offline Xeen

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #27 on: May 30, 2011, 08:02:08 pm »
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Yeahhh.  Blank 103 has become the new server-killer.

Offline Digglez

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #28 on: June 01, 2011, 02:51:02 am »
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Plz remove Blank 108, it is completely horribly unbalanced.  It is neigh impossible to defend and attackers win 80% of the time.

Its a small square map with low walls, about 30 droppable map ladders, siege tower, flimsy side door and once gate is open its all over.
« Last Edit: June 01, 2011, 02:57:19 am by Digglez »

Offline Digglez

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Re: NA (Siege) Map Listing (With Screenshots)
« Reply #29 on: June 21, 2011, 08:31:44 pm »
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Notice the topic says SIEGE MAPS