Author Topic: Running in cRPG  (Read 21277 times)

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Offline Jarlek

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Re: Running in cRPG
« Reply #30 on: December 17, 2011, 01:39:45 am »
+2
Bump to make this stickied. Had to spend a lot of time digging this up.
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Offline San

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Re: Running in cRPG
« Reply #31 on: December 17, 2011, 02:34:54 am »
+3
There's much more useful data than this (wpf, weight, swing speed, cost of equipment per multi, etc). It would be nice to sticky a data compendium that links to known posts that provide info about the game.

Offline Tears of Destiny

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Re: Running in cRPG
« Reply #32 on: December 17, 2011, 05:49:35 am »
+2
There's much more useful data than this (wpf, weight, swing speed, cost of equipment per multi, etc). It would be nice to sticky a data compendium that links to known posts that provide info about the game.
Just bring them to my attention (like this one) and I will add them to the stickied guide.
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Offline Inkompetent

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Re: Running in cRPG
« Reply #33 on: December 17, 2011, 06:00:59 pm »
0
Hadn't seen this one before. Thanks for an awesome (and ought-to-be-stickied) thread!

Offline Winterly

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Re: Running in cRPG
« Reply #34 on: December 17, 2011, 07:55:08 pm »
0
A bit out of date since the recent patch...armor weights are icky....
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Offline WaltF4

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Re: Running in cRPG
« Reply #35 on: December 17, 2011, 08:12:59 pm »
0
A bit out of date since the recent patch...armor weights are icky....

Care to elaborate?

Offline Winterly

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Re: Running in cRPG
« Reply #36 on: December 17, 2011, 08:51:25 pm »
+1
Well, Kartoffeln and I were testing out Athletics and Armor weights...It seems like in the recent patch, the effect of armor weight on run speed is drastically altered.  It seems like acceleration is given a little boost if you're wearing lighter armor but that is about it.  Heavy armor also loses a little max speed.  However, the difference was not noticeable when we both had 7 athletics. Kart was wearing Milanese Plate with Helmet and Boots, while I wore Black Lamellar + Leather Gloves/No Helm/Light Strange Greaves.

However, we did not do any of the in-depth timing. :[
« Last Edit: December 17, 2011, 08:59:38 pm by JeanneArc »
Winterly's Stuff(selling Courser/buying head and foot armor)
I love how most EU players insert an imaginary "f" into my name: Winterfly.
"Life is kind of like peeing into the snow in a dark winter night, you probably made a difference, but it's really hard to tell" - Joe Wong

Offline Tot.

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Re: Running in cRPG
« Reply #37 on: December 17, 2011, 09:18:19 pm »
0
Sticky?
Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline SixThumbs

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Re: Running in cRPG
« Reply #38 on: December 18, 2011, 08:07:32 pm »
0
Definitely, this is the kind of information that should have it's own sub-forum that is locked after a certain period of discussion and is easily accessibly to newbies should they need or want the info.
And how!

Offline ToxicKilla

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Re: Running in cRPG
« Reply #39 on: December 23, 2011, 04:01:25 pm »
+2
I demand a WaltF4 sub-forum where only he can create new threads.

Offline Renten

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Re: Running in cRPG
« Reply #40 on: December 23, 2011, 10:12:55 pm »
0
I would like to see some more indepth testing involving shields and run speed. I wish I could make STF characters whenever, I would do the testing myself.

Offline Dravic

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Re: Running in cRPG
« Reply #41 on: February 15, 2012, 07:50:02 pm »
+3
Bump for future generations.

Offline Ridicule

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Re: Running in cRPG
« Reply #42 on: April 04, 2012, 04:52:56 pm »
0
Please sticky this, so much valuable information.  Had to go digging for it again.

Offline Klauwaert

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Re: Running in cRPG
« Reply #43 on: June 05, 2012, 05:34:33 pm »
0
Please sticky this, so much valuable information.  Had to go digging for it again.

Offline chaosegg

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Re: Running in cRPG
« Reply #44 on: December 27, 2013, 01:18:33 am »
0
?is this information is still accurate / up-to-date?
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