I'm just wondering, but you know how the higher WPF skill you have on a certain thing, the chance of repairing that field of weaponry is lowered? I was thinking it would be cool if something like Iron flesh would lower the repair chance by like .2% for armor. Then Horse riding would lower the chance of repairing a horse by like .2%. Or Shield level would reduce the chance of repairing shields. Now the percentages from my view would be okay. I don't know though if it is to high or to low of a %. And each point you would have on a thing like Horse, (Level 6 or something.) Then it would be 1.2% lower than the average rating. I do not know how the game developers could put this into the game. But it is just a suggestion.
Sincerely,
Manwithsnake (Mr_Mustache)