General buff in pretty much everything, stamina related combat. Bashes implemented (functioning like a kick) and severe buff to kick.
Increase in graphics
Increase in complexity of maps (eg breakable environments [chop it and leave a mark, hit straw with torch and burn etc]
Rather than base weapons; have weapons crafted out of chosen material in chosen style etc, with different bonuses, also make looming affect texture (like in Finalboss' loom pack) and choose an area to improve when looming, specific to the chosen material/style
More realistic sounds
Overhaul quickchat function with better sounds etc
More game modes
More specialised items; a guy with a gigantic sword should not be able to duel as well as currently as a guy with a little sword etc.
Vast increase in possible skills with apt descriptions showing formulae used and direct affects etc
Slow health regen with healing skills + items to increase rate and possible revival
To reiterate some things; more realism plx.
Also, please make an in-game server with a shop, marketplace etc to increase immersion
Integrate Strategus more seamlessly into crpg
Decapitations
More in depth character customization
More comprehensive sieges with siege weapons etc (similar to map complexity)
Obviously a better gold/xp system
More comprehensive autobalance which incorporates playstyles; eg not putting all the archers and cav on one team
I know you already have most of these ideas but I believe they are indeed prudent.
Thankye for reading