i want to exp by score system: easier to leave, no GTXting and no multi leeching (offcourse low level gets way more exp for its score, or way more score for its fighting)
stamina: ok, but most of all i want people and horses that walk around with almost 0hp to be crowling over the ground, trying to save whats left of them: so hp influences speed (both combatspeed and runningspeed) and attack damage.
btw
1st Weap: Elegant Poleaxe
2nd Weap: German Poleaxe
3rd Weap: Pike
4th Weap: Flamberge
5th Weap: German Greatsword
6th Weap: Great Maul
7th Weap: Long Espada Eslavona
8th Weap: Steel Pick
9th Weap: Iberian Mace
10th Weap: Arbalest
11th Weap: Long Bow
12th Weap: Yumi
13th Weap: Throwing Lance
14th Weap: Jarid
15th Weap: Heavy Throwing Axe
16th Weap: Practice 2hr
17th Weap: Practice 1h Sword
18th Weap: Practice Dagger
19th Weap: Fist and Shield only.
first of all,this would be very unbalanced because if everybody starts with the same weapon, its the players with the right class (in this case clearly polarms) that will win.
An inf guy cant use bows or throwing weapons, most people can not use a shield. its impossible to make a build that covers all of these weapons. so you might think about this (this is also in rageball, where cav gets its riding set into ath): when you join the server, you get a standard build, used by everyone that covers all of these weapons.
this would be very unbalanced because if everybody starts with the same weapon, its the players with the right class (in this case clearly polarms) that will win.
plus fist and shield only is kinda impossible unless you get like very heavy gaunglets and an unbreakable shield.