Author Topic: Day Z mod for ARMA II  (Read 160015 times)

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Offline Weren

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Re: Day Z mod for ARMA II
« Reply #1245 on: October 29, 2012, 03:39:38 pm »
0
No more alt-f4 or zombie death delayes? This is basically all I ever wanted.  :P
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Offline Niemand

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Re: Day Z mod for ARMA II
« Reply #1246 on: December 17, 2012, 03:53:54 pm »
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Phnglui mglw nafh Cthulhu Rlyeh wgahnagl fhtagn!
« Last Edit: December 17, 2012, 04:56:39 pm by Niemand »
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Offline xDynamitharry

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Re: Day Z mod for ARMA II
« Reply #1247 on: December 17, 2012, 04:01:35 pm »
+2

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

Offline Carthan

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Re: Day Z mod for ARMA II
« Reply #1248 on: December 30, 2012, 09:19:00 pm »
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Going to have to start playing this again, going to have to realize that the permadeath is just a part of the game and should be enjoyed!

Shortly after

*Crunch*
What was that!? *Alt+F4*
Yes, been posted before. Rather than practicing swinging a weapon, it would be better to go 1 hander and learn a martial art that specializes in takedowns, because that's all that really matters in that sport.

Offline Vibe

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Offline CaveSquirrel

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Re: Day Z mod for ARMA II
« Reply #1250 on: January 08, 2013, 08:27:48 am »
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Can the own Char wear different clothes which you can find in the world or why are they naked/ got no shoes?

Offline Vibe

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Re: Day Z mod for ARMA II
« Reply #1251 on: January 08, 2013, 08:43:21 am »
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Can the own Char wear different clothes which you can find in the world or why are they naked/ got no shoes?

I'm assuming they will be able to, yes

Offline Stabby_Dave

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Re: Day Z mod for ARMA II
« Reply #1252 on: January 08, 2013, 04:46:29 pm »
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Started playing this again yesterday. Was in Elektro in the school which had turned into warzone with bodies everywhere. Id killed about 5 people and was camping in a house to wait for everything to calm down a bit.

I was in cherno for about 15 minutes total but the whole time I had a quiet voice talking to me on direct chat that seemed to follow me everywhere I went. After killing someone whilst camping in the house the voice started getting aggressive and swearing at me and random bodies started spawning around me. I soon realised a hacker was fucking with me and I suspected he was invisible somewhere in the room with me, so I sprayed with my AK but didnt hit anything. I then died from a single silenced shot.... fun fun fun!

Offline Dezilagel

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Re: Day Z mod for ARMA II
« Reply #1253 on: January 13, 2013, 12:16:36 pm »
+1
Started playing this a few days ago and got my first kill creeping up on a bandit sniper overlooking a heli crash site.

Then his corpse disappeared as soon as I started looting (he had EPIC gear), and immediately my character got teleported to the beach with no gear...

The DayZ welcome experience!
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Offline Niemand

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Re: Day Z mod for ARMA II
« Reply #1254 on: January 13, 2013, 12:34:10 pm »
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THAT is why you play on a whitelist-server. Most of the people there are friendly and not playerkilling shitards. Also the chance to find a hacker is lower then "usual".
Sadly those hackers are switching over to ArmA2, too... what brings me to rages. Ballless Kids should learn for school and not cheat on online-games for adults.

As soon as we have our own server I will ban every motherfucker that even slightly smells like hax onsight. -.-

Started playing this again yesterday. Was in Elektro in the school which had turned into warzone with bodies everywhere. Id killed about 5 people and was camping in a house to wait for everything to calm down a bit.

I was in cherno for about 15 minutes total but the whole time I had a quiet voice talking to me on direct chat that seemed to follow me everywhere I went. After killing someone whilst camping in the house the voice started getting aggressive and swearing at me and random bodies started spawning around me. I soon realised a hacker was fucking with me and I suspected he was invisible somewhere in the room with me, so I sprayed with my AK but didnt hit anything. I then died from a single silenced shot.... fun fun fun!
you'd have to hit his had. IF he is cheating and invisible he bettably is in godmode, too. Means: You can only kill him with a headshot. Would have laughed if you'd been able to do that by randomly spraying the room. ;)
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Offline Kafein

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Re: Day Z mod for ARMA II
« Reply #1255 on: January 13, 2013, 08:20:10 pm »
0
Started playing this a few days ago and got my first kill creeping up on a bandit sniper overlooking a heli crash site.

Then his corpse disappeared as soon as I started looting (he had EPIC gear), and immediately my character got teleported to the beach with no gear...

The DayZ welcome experience!

Nothing new here :lol:

I can't count the number of times we randomly lost shit/died to bugs. It's to the point I have become proficient at rushing to the north with a fresh new guy (when killed) or a teleported gearless old char (when horrible bug) from kamenka in a few minutes.

Try to find someone to play Dayz with. I had the greatest moments in reasonably small groups. With only 2 to 4 people you can't quite feel completely safe from other players.

Offline Dezilagel

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Re: Day Z mod for ARMA II
« Reply #1256 on: January 13, 2013, 08:56:55 pm »
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Nothing new here :lol:

I can't count the number of times we randomly lost shit/died to bugs. It's to the point I have become proficient at rushing to the north with a fresh new guy (when killed) or a teleported gearless old char (when horrible bug) from kamenka in a few minutes.

Try to find someone to play Dayz with. I had the greatest moments in reasonably small groups. With only 2 to 4 people you can't quite feel completely safe from other players.

Yeah I now play with a mate.

He guarded a car I was supposed to repair. When I finally came back a hacker tp'd and shot him. I got away, but then the repairs bugged out and didn't work.

Fun, fun, fun! :lol:
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Offline LordBerenger

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Re: Day Z mod for ARMA II
« Reply #1257 on: January 15, 2013, 03:43:12 pm »
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Yeah I now play with a mate.

He guarded a car I was supposed to repair. When I finally came back a hacker tp'd and shot him. I got away, but then the repairs bugged out and didn't work.

Fun, fun, fun! :lol:

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Offline Vibe

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Re: Day Z mod for ARMA II
« Reply #1258 on: January 15, 2013, 03:48:42 pm »
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by that logic every dayz server is russian

Offline LordBerenger

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Re: Day Z mod for ARMA II
« Reply #1259 on: January 15, 2013, 06:13:32 pm »
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by that logic every dayz server is russian

Some Day Z servers gets invaded by Russians or 12 year old Merican kids who found hax in internetz or used moms credit card to buy cheats online and then they get hax and mom gets her bank account wiped.
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